diff --git a/lib/ui/drawable.go b/lib/ui/drawable.go deleted file mode 100644 index ef09451..0000000 --- a/lib/ui/drawable.go +++ /dev/null @@ -1,10 +0,0 @@ -package ui - -type Drawable interface { - // Called when this renderable should draw itself - Draw(ctx *Context) - // Specifies a function to call when this cell needs to be redrawn - OnInvalidate(callback func(d Drawable)) - // Invalidates the drawable - Invalidate() -} diff --git a/lib/ui/interactive.go b/lib/ui/interactive.go deleted file mode 100644 index 2d4f099..0000000 --- a/lib/ui/interactive.go +++ /dev/null @@ -1,20 +0,0 @@ -package ui - -import ( - "github.com/gdamore/tcell" -) - -type Interactive interface { - // Returns true if the event was handled by this component - Event(event tcell.Event) bool -} - -type Simulator interface { - // Queues up the given input events for simulation - Simulate(events []tcell.Event) -} - -type DrawableInteractive interface { - Drawable - Interactive -} diff --git a/lib/ui/interfaces.go b/lib/ui/interfaces.go new file mode 100644 index 0000000..320183f --- /dev/null +++ b/lib/ui/interfaces.go @@ -0,0 +1,42 @@ +package ui + +import ( + "github.com/gdamore/tcell" +) + +type Drawable interface { + // Called when this renderable should draw itself + Draw(ctx *Context) + // Specifies a function to call when this cell needs to be redrawn + OnInvalidate(callback func(d Drawable)) + // Invalidates the drawable + Invalidate() +} + +type Interactive interface { + // Returns true if the event was handled by this component + Event(event tcell.Event) bool +} + +type Simulator interface { + // Queues up the given input events for simulation + Simulate(events []tcell.Event) +} + +type DrawableInteractive interface { + Drawable + Interactive +} + +// A drawable which contains other drawables +type Container interface { + Drawable + // A list of all drawables which are children of this one (do not recurse + // into your grandchildren). + Children() []Drawable + // Return the "focused" child, or none of no preference. Does not actually + // have to be Interactive. If there is a preferred child, input events will + // be directed to it. If there's no preference, events will be delivered to + // all children. + InteractiveChild() Drawable +}