package widgets import ( "os/exec" "github.com/gdamore/tcell" "github.com/mattn/go-runewidth" "git.sr.ht/~sircmpwn/aerc2/lib/ui" ) type headerEditor struct { name string input *ui.TextInput } type Composer struct { headers struct { from *headerEditor subject *headerEditor to *headerEditor } editor *Terminal grid *ui.Grid focusable []ui.DrawableInteractive focused int } // TODO: Let caller configure headers, initial body (for replies), etc func NewComposer() *Composer { grid := ui.NewGrid().Rows([]ui.GridSpec{ {ui.SIZE_EXACT, 3}, {ui.SIZE_WEIGHT, 1}, }).Columns([]ui.GridSpec{ {ui.SIZE_WEIGHT, 1}, }) // TODO: let user specify extra headers to edit by default headers := ui.NewGrid().Rows([]ui.GridSpec{ {ui.SIZE_EXACT, 1}, // To/From {ui.SIZE_EXACT, 1}, // Subject {ui.SIZE_EXACT, 1}, // [spacer] }).Columns([]ui.GridSpec{ {ui.SIZE_WEIGHT, 1}, {ui.SIZE_WEIGHT, 1}, }) to := newHeaderEditor("To", "") from := newHeaderEditor("From", "") subject := newHeaderEditor("Subject", "") headers.AddChild(to).At(0, 0) headers.AddChild(from).At(0, 1) headers.AddChild(subject).At(1, 0).Span(1, 2) headers.AddChild(ui.NewFill(' ')).At(2, 0).Span(1, 2) // TODO: built-in config option, $EDITOR, then vi, in that order // TODO: temp file editor := exec.Command("vim") term, _ := NewTerminal(editor) grid.AddChild(headers).At(0, 0) grid.AddChild(term).At(1, 0) return &Composer{ grid: grid, editor: term, // You have to backtab to get to "From", since you usually don't edit it focused: 3, focusable: []ui.DrawableInteractive{ from, to, subject, term, }, } } func (c *Composer) Draw(ctx *ui.Context) { c.grid.Draw(ctx) } func (c *Composer) Invalidate() { c.grid.Invalidate() } func (c *Composer) OnInvalidate(fn func(d ui.Drawable)) { c.grid.OnInvalidate(func(_ ui.Drawable) { fn(c) }) } func (c *Composer) Event(event tcell.Event) bool { return c.focusable[c.focused].Event(event) } func (c *Composer) Focus(focus bool) { c.focusable[c.focused].Focus(focus) } func newHeaderEditor(name string, value string) *headerEditor { return &headerEditor{ input: ui.NewTextInput(value), name: name, } } func (he *headerEditor) Draw(ctx *ui.Context) { name := he.name + " " size := runewidth.StringWidth(name) ctx.Fill(0, 0, size, ctx.Height(), ' ', tcell.StyleDefault) ctx.Printf(0, 0, tcell.StyleDefault.Bold(true), "%s", name) he.input.Draw(ctx.Subcontext(size, 0, ctx.Width()-size, 1)) } func (he *headerEditor) Invalidate() { he.input.Invalidate() } func (he *headerEditor) OnInvalidate(fn func(ui.Drawable)) { he.input.OnInvalidate(func(_ ui.Drawable) { fn(he) }) } func (he *headerEditor) Focus(focused bool) { he.input.Focus(focused) } func (he *headerEditor) Event(event tcell.Event) bool { return he.input.Event(event) }