package main import ( "fmt" "io" "io/ioutil" "log" "os" "time" "github.com/mattn/go-isatty" "git.sr.ht/~sircmpwn/aerc/commands" "git.sr.ht/~sircmpwn/aerc/commands/account" "git.sr.ht/~sircmpwn/aerc/commands/compose" "git.sr.ht/~sircmpwn/aerc/commands/msg" "git.sr.ht/~sircmpwn/aerc/commands/msgview" "git.sr.ht/~sircmpwn/aerc/commands/terminal" "git.sr.ht/~sircmpwn/aerc/config" libui "git.sr.ht/~sircmpwn/aerc/lib/ui" "git.sr.ht/~sircmpwn/aerc/widgets" ) func getCommands(selected libui.Drawable) []*commands.Commands { switch selected.(type) { case *widgets.AccountView: return []*commands.Commands{ account.AccountCommands, msg.MessageCommands, commands.GlobalCommands, } case *widgets.Composer: return []*commands.Commands{ compose.ComposeCommands, commands.GlobalCommands, } case *widgets.MessageViewer: return []*commands.Commands{ msgview.MessageViewCommands, msg.MessageCommands, commands.GlobalCommands, } case *widgets.Terminal: return []*commands.Commands{ terminal.TerminalCommands, commands.GlobalCommands, } default: return []*commands.Commands{commands.GlobalCommands} } } var ( Prefix string ShareDir string ) func main() { var ( logOut io.Writer logger *log.Logger ) if !isatty.IsTerminal(os.Stdout.Fd()) { logOut = os.Stdout } else { logOut = ioutil.Discard } logger = log.New(logOut, "", log.LstdFlags) logger.Println("Starting up aerc") conf, err := config.LoadConfig(nil, ShareDir) if err != nil { fmt.Printf("Failed to load config: %v\n", err) os.Exit(1) } var ( aerc *widgets.Aerc ui *libui.UI ) aerc = widgets.NewAerc(conf, logger, func(cmd string) error { cmds := getCommands(aerc.SelectedTab()) for i, set := range cmds { err := set.ExecuteCommand(aerc, cmd) if _, ok := err.(commands.NoSuchCommand); ok { if i == len(cmds)-1 { return err } else { continue } } else if _, ok := err.(commands.ErrorExit); ok { ui.Exit() return nil } else if err != nil { return err } else { break } } return nil }) ui, err = libui.Initialize(conf, aerc) if err != nil { panic(err) } defer ui.Close() for !ui.ShouldExit() { for aerc.Tick() { // Continue updating our internal state } if !ui.Tick() { // ~60 FPS time.Sleep(16 * time.Millisecond) } } }