# # sudoku.txt - Sample sudoky two-sized that our program can understand # Place a zero to identify an unset cell (that, of course, should # be set by our smart program). # # by BlackLight # +-----+-----+ | 1 0 | 3 0 | | 0 2 | 0 0 | +-----+-----+ | 2 0 | 0 0 | | 0 0 | 0 1 | +-----+-----+