# # sudoku.txt - Sample medium sudoky that our program can understand # Place a zero to identify an unset cell (that, of course, should # be set by our smart program). # # by BlackLight # +-------+-------+-------+ | 6 0 8 | 0 0 0 | 9 0 4 | | 2 0 0 | 0 1 4 | 0 5 0 | | 0 0 7 | 9 0 3 | 0 0 0 | +-------+-------+-------+ | 0 2 0 | 5 0 0 | 0 0 9 | | 0 3 9 | 4 0 8 | 5 1 0 | | 8 0 0 | 0 0 9 | 0 7 0 | +-------+-------+-------+ | 0 0 0 | 3 0 2 | 7 0 0 | | 0 5 0 | 7 4 0 | 0 0 8 | | 9 0 4 | 0 0 0 | 3 0 6 | +-------+-------+-------+