diff --git a/platypush/backend/light/hue.py b/platypush/backend/light/hue.py index 8a0f0455b4..c17afa2515 100644 --- a/platypush/backend/light/hue.py +++ b/platypush/backend/light/hue.py @@ -39,7 +39,11 @@ class LightHueBackend(Backend): def _get_lights(self): - return get_plugin('light.hue').get_lights().output + plugin = get_plugin('light.hue') + if not plugin: + plugin = get_plugin('light.hue', reload=True) + + return plugin.get_lights().output def _listener(self): def _thread(): diff --git a/platypush/plugins/light/hue/__init__.py b/platypush/plugins/light/hue/__init__.py index 74a1a00e1a..526653a37b 100644 --- a/platypush/plugins/light/hue/__init__.py +++ b/platypush/plugins/light/hue/__init__.py @@ -241,10 +241,10 @@ class LightHuePlugin(LightPlugin): raise e lights = []; groups = [] - if 'lights' in kwargs and kwargs['lights']: + if 'lights' in kwargs: lights = kwargs.pop('lights').split(',').strip() \ if isinstance(lights, str) else kwargs.pop('lights') - if 'groups' in kwargs and kwargs['groups']: + if 'groups' in kwargs: groups = kwargs.pop('groups').split(',').strip() \ if isinstance(groups, str) else kwargs.pop('groups') @@ -257,9 +257,9 @@ class LightHuePlugin(LightPlugin): self.bridge.run_scene(groups[0], kwargs.pop('name')) else: if groups: - self.bridge.set_group(groups, attr, *args) + self.bridge.set_group(groups, attr, *args, **kwargs) if lights: - self.bridge.set_light(lights, attr, *args) + self.bridge.set_light(lights, attr, *args, **kwargs) except Exception as e: # Reset bridge connection self.bridge = None @@ -315,7 +315,7 @@ class LightHuePlugin(LightPlugin): self.bridge.set_group(group, **kwargs) @action - def on(self, lights=[], groups=[]): + def on(self, lights=[], groups=[], **kwargs): """ Turn lights/groups on. @@ -323,10 +323,10 @@ class LightHuePlugin(LightPlugin): :param groups: Groups to turn on (names or group objects). Default: plugin default groups """ - return self._exec('on', True, lights=lights, groups=groups) + return self._exec('on', True, lights=lights, groups=groups, **kwargs) @action - def off(self, lights=[], groups=[]): + def off(self, lights=[], groups=[], **kwargs): """ Turn lights/groups off. @@ -334,10 +334,10 @@ class LightHuePlugin(LightPlugin): :param groups: Groups to turn off (names or group objects). Default: plugin default groups """ - return self._exec('on', False, lights=lights, groups=groups) + return self._exec('on', False, lights=lights, groups=groups, **kwargs) @action - def toggle(self, lights=[], groups=[]): + def toggle(self, lights=[], groups=[], **kwargs): """ Toggle lights/groups on/off. @@ -380,13 +380,13 @@ class LightHuePlugin(LightPlugin): ] if lights_on or groups_on: - self._exec('on', False, lights=lights_on, groups=groups_on) + self._exec('on', False, lights=lights_on, groups=groups_on, **kwargs) if lights_off or groups_off: - self._exec('on', True, lights=lights_off, groups=groups_off) + self._exec('on', True, lights=lights_off, groups=groups_off, **kwargs) @action - def bri(self, value, lights=[], groups=[]): + def bri(self, value, lights=[], groups=[], **kwargs): """ Set lights/groups brightness. @@ -396,10 +396,10 @@ class LightHuePlugin(LightPlugin): """ return self._exec('bri', int(value) % (self.MAX_BRI+1), - lights=lights, groups=groups) + lights=lights, groups=groups, **kwargs) @action - def sat(self, value, lights=[], groups=[]): + def sat(self, value, lights=[], groups=[], **kwargs): """ Set lights/groups saturation. @@ -409,10 +409,10 @@ class LightHuePlugin(LightPlugin): """ return self._exec('sat', int(value) % (self.MAX_SAT+1), - lights=lights, groups=groups) + lights=lights, groups=groups, **kwargs) @action - def hue(self, value, lights=[], groups=[]): + def hue(self, value, lights=[], groups=[], **kwargs): """ Set lights/groups color hue. @@ -422,10 +422,10 @@ class LightHuePlugin(LightPlugin): """ return self._exec('hue', int(value) % (self.MAX_HUE+1), - lights=lights, groups=groups) + lights=lights, groups=groups, **kwargs) @action - def delta_bri(self, delta, lights=[], groups=[]): + def delta_bri(self, delta, lights=[], groups=[], **kwargs): """ Change lights/groups brightness by a delta [-100, 100] compared to the current state. @@ -463,10 +463,10 @@ class LightHuePlugin(LightPlugin): else: bri += delta - return self._exec('bri', int(bri), lights=lights, groups=groups) + return self._exec('bri', int(bri), lights=lights, groups=groups, **kwargs) @action - def delta_sat(self, delta, lights=[], groups=[]): + def delta_sat(self, delta, lights=[], groups=[], **kwargs): """ Change lights/groups saturation by a delta [-100, 100] compared to the current state. @@ -504,10 +504,10 @@ class LightHuePlugin(LightPlugin): else: sat += delta - return self._exec('sat', int(sat), lights=lights, groups=groups) + return self._exec('sat', int(sat), lights=lights, groups=groups, **kwargs) @action - def delta_hue(self, delta, lights=[], groups=[]): + def delta_hue(self, delta, lights=[], groups=[], **kwargs): """ Change lights/groups hue by a delta [-100, 100] compared to the current state. @@ -545,11 +545,11 @@ class LightHuePlugin(LightPlugin): else: hue += delta - return self._exec('hue', int(hue), lights=lights, groups=groups) + return self._exec('hue', int(hue), lights=lights, groups=groups, **kwargs) @action - def scene(self, name, lights=[], groups=[]): + def scene(self, name, lights=[], groups=[], **kwargs): """ Set a scene by name. @@ -558,7 +558,7 @@ class LightHuePlugin(LightPlugin): :param name: Name of the scene """ - return self._exec('scene', name=name, lights=lights, groups=groups) + return self._exec('scene', name=name, lights=lights, groups=groups, **kwargs) @action def is_animation_running(self): @@ -631,7 +631,6 @@ class LightHuePlugin(LightPlugin): 'transitiontime': 0, } for l in lights } - def _next_light_attrs(lights): if animation == self.Animation.COLOR_TRANSITION: for (light, attrs) in lights.items(): @@ -683,13 +682,13 @@ class LightHuePlugin(LightPlugin): try: if animation == self.Animation.COLOR_TRANSITION: for (light, attrs) in lights.items(): - self.logger.info('Setting {} to {}'.format(light, attrs)) + self.logger.debug('Setting {} to {}'.format(light, attrs)) self.bridge.set_light(light, attrs) stop_animation = _should_stop() if stop_animation: break elif animation == self.Animation.BLINK: conf = lights[list(lights.keys())[0]] - self.logger.info('Setting lights to {}'.format(conf)) + self.logger.debug('Setting lights to {}'.format(conf)) if groups: self.bridge.set_group([g.name for f in groups], conf)