Add grid rendering, probably
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8c8c21f3ff
commit
1892d73161
2 changed files with 76 additions and 9 deletions
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@ -2,7 +2,7 @@ package ui
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type Drawable interface {
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// Called when this renderable should draw itself
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Draw(ctx Context)
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Draw(ctx *Context)
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// Specifies a function to call when this cell needs to be redrawn
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OnInvalidate(callback func(d Drawable))
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}
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83
ui/grid.go
83
ui/grid.go
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@ -4,9 +4,12 @@ import "fmt"
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type Grid struct {
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Rows []DimSpec
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rowLayout []dimLayout
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Columns []DimSpec
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columnLayout []dimLayout
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Cells []*GridCell
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onInvalidate func(d Drawable)
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invalid bool
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}
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const (
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@ -17,24 +20,86 @@ const (
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// Specifies the layout of a single row or column
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type DimSpec struct {
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// One of SIZE_EXACT or SIZE_WEIGHT
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Strategy uint
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Strategy int
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// If Strategy = SIZE_EXACT, this is the number of cells this dim shall
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// occupy. If SIZE_WEIGHT, the space left after all exact dims are measured
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// is distributed amonst the remaining dims weighted by this value.
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Size *uint
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Size int
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}
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// Used to cache layout of each row/column
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type dimLayout struct {
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Offset int
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Size int
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}
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type GridCell struct {
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Row uint
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Column uint
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RowSpan uint
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ColSpan uint
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Row int
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Column int
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RowSpan int
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ColSpan int
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Content Drawable
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invalid bool
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}
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func (grid *Grid) Draw(ctx Context) {
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// TODO
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func (grid *Grid) Draw(ctx *Context) {
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invalid := grid.invalid
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if invalid {
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grid.reflow(ctx)
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}
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for _, cell := range grid.Cells {
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if !cell.invalid && !invalid {
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continue
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}
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rows := grid.rowLayout[cell.Row:cell.RowSpan]
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cols := grid.columnLayout[cell.Column:cell.ColSpan]
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x := cols[0].Offset
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y := rows[0].Offset
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width := 0
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height := 0
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for _, row := range rows {
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width += row.Size
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}
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for _, col := range cols {
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height += col.Size
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}
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subctx := ctx.Subcontext(x, y, width, height)
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cell.Content.Draw(subctx)
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}
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}
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func (grid *Grid) reflow(ctx *Context) {
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grid.rowLayout = nil
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grid.columnLayout = nil
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flow := func(specs *[]DimSpec, layouts *[]dimLayout, extent int) {
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exact := 0
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weight := 0
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for _, dim := range *specs {
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if dim.Strategy == SIZE_EXACT {
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exact += dim.Size
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} else if dim.Strategy == SIZE_WEIGHT {
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weight += dim.Size
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}
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}
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offset := 0
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for _, dim := range *specs {
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layout := dimLayout{Offset: offset}
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if dim.Strategy == SIZE_EXACT {
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layout.Size = dim.Size
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} else if dim.Strategy == SIZE_WEIGHT {
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size := float64(dim.Size) / float64(weight) * float64(extent)
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layout.Size = int(size)
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}
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*layouts = append(*layouts, layout)
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}
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}
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flow(&grid.Rows, &grid.rowLayout, ctx.Width())
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flow(&grid.Columns, &grid.columnLayout, ctx.Height())
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grid.invalid = false
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}
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func (grid *Grid) InvalidateLayout() {
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grid.invalid = true
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}
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func (grid *Grid) OnInvalidate(onInvalidate func(d Drawable)) {
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@ -45,6 +110,7 @@ func (grid *Grid) AddChild(cell *GridCell) {
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grid.Cells = append(grid.Cells, cell)
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cell.Content.OnInvalidate(grid.cellInvalidated)
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cell.invalid = true
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grid.InvalidateLayout()
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}
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func (grid *Grid) RemoveChild(cell *GridCell) {
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@ -54,6 +120,7 @@ func (grid *Grid) RemoveChild(cell *GridCell) {
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break
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}
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}
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grid.InvalidateLayout()
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}
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func (grid *Grid) cellInvalidated(drawable Drawable) {
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