refactor lib/ui/tab to ensure staying in bounds
Fix a few potential out of bounds by placing proper checks, which should be relevant if all tabs are removed for some reason. Also avoid iterating all tabs in the invalidate handler, since we are only interested in whether it's the selected tab either way
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1265d9cff8
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2f5c1db63c
1 changed files with 21 additions and 8 deletions
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@ -40,14 +40,13 @@ func (tabs *Tabs) Add(content Drawable, name string) {
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}
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func (tabs *Tabs) invalidateChild(d Drawable) {
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for i, tab := range tabs.Tabs {
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if tab.Content == d {
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if i == tabs.Selected {
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if tabs.onInvalidateContent != nil {
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tabs.onInvalidateContent(tabs.TabContent)
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}
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}
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return
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if tabs.Selected >= len(tabs.Tabs) {
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return
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}
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if tabs.Tabs[tabs.Selected].Content == d {
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if tabs.onInvalidateContent != nil {
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tabs.onInvalidateContent(tabs.TabContent)
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}
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}
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}
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@ -59,10 +58,18 @@ func (tabs *Tabs) Remove(content Drawable) {
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break
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}
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}
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/* Force the selected index into the existing range */
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if tabs.Selected >= len(tabs.Tabs) {
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tabs.Select(len(tabs.Tabs) - 1)
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}
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tabs.TabStrip.Invalidate()
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}
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func (tabs *Tabs) Select(index int) {
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if tabs.Selected >= len(tabs.Tabs) {
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panic("Tried to set tab index to a non-existing element")
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}
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if tabs.Selected != index {
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tabs.Selected = index
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tabs.TabStrip.Invalidate()
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@ -101,6 +108,12 @@ func (strip *TabStrip) OnInvalidate(onInvalidate func(d Drawable)) {
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}
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func (content *TabContent) Draw(ctx *Context) {
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if content.Selected >= len(content.Tabs) {
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width := ctx.Width()
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height := ctx.Height()
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ctx.Fill(0, 0, width, height, ' ', tcell.StyleDefault)
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}
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tab := content.Tabs[content.Selected]
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tab.Content.Draw(ctx)
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}
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