threading: honor user-defined sort criteria

Apply the user-defined sort criteria to the message with the highest
uid in a threaded discussion. Restore the default sort order when
leaving threading mode.

Commit 7811620eb8 ("threading: implement on-the-fly message
threading") introduced message threading with the threaded messages
being only sorted by their message uids irrespective of the defined sorting
criteria. It did not restore the default sort order either.

Reported-by: Sebastien Binet <s@sbinet.org>
Signed-off-by: Koni Marti <koni.marti@gmail.com>
Acked-by: Robin Jarry <robin@jarry.cc>
This commit is contained in:
Koni Marti 2022-03-08 18:13:39 +01:00 committed by Robin Jarry
parent cc172970a0
commit 65ae87a524
3 changed files with 70 additions and 50 deletions

View file

@ -2,7 +2,6 @@ package lib
import ( import (
"io" "io"
gosort "sort"
"time" "time"
"git.sr.ht/~rjarry/aerc/lib/sort" "git.sr.ht/~rjarry/aerc/lib/sort"
@ -339,8 +338,6 @@ func (store *MessageStore) SetBuildThreads(buildThreads bool) {
store.buildThreads = buildThreads store.buildThreads = buildThreads
if store.BuildThreads() { if store.BuildThreads() {
store.runThreadBuilder() store.runThreadBuilder()
} else {
store.rebuildUids()
} }
} }
@ -354,46 +351,18 @@ func (store *MessageStore) BuildThreads() bool {
func (store *MessageStore) runThreadBuilder() { func (store *MessageStore) runThreadBuilder() {
if store.builder == nil { if store.builder == nil {
store.builder = NewThreadBuilder(store, store.worker.Logger) store.builder = NewThreadBuilder(store.worker.Logger)
for _, msg := range store.Messages { for _, msg := range store.Messages {
store.builder.Update(msg) store.builder.Update(msg)
} }
} }
store.Threads = store.builder.Threads() var uids []uint32
store.rebuildUids()
}
func (store *MessageStore) rebuildUids() {
start := time.Now()
uids := make([]uint32, 0, len(store.Uids()))
if store.BuildThreads() {
gosort.Sort(types.ByUID(store.Threads))
for i := len(store.Threads) - 1; i >= 0; i-- {
store.Threads[i].Walk(func(t *types.Thread, level int, currentErr error) error {
uids = append(uids, t.Uid)
return nil
})
}
uidsReversed := make([]uint32, len(uids))
for i := 0; i < len(uids); i++ {
uidsReversed[i] = uids[len(uids)-1-i]
}
uids = uidsReversed
} else {
uids = store.Uids()
gosort.SliceStable(uids, func(i, j int) bool { return uids[i] < uids[j] })
}
if store.filter { if store.filter {
store.results = uids uids = store.results
} else { } else {
store.uids = uids uids = store.uids
} }
store.Threads = store.builder.Threads(uids)
elapsed := time.Since(start)
store.worker.Logger.Println("Store: Rebuilding UIDs took", elapsed)
} }
func (store *MessageStore) Delete(uids []uint32, func (store *MessageStore) Delete(uids []uint32,
@ -472,6 +441,13 @@ func (store *MessageStore) Answered(uids []uint32, answered bool,
} }
func (store *MessageStore) Uids() []uint32 { func (store *MessageStore) Uids() []uint32 {
if store.BuildThreads() && store.builder != nil {
if uids := store.builder.Uids(); len(uids) > 0 {
return uids
}
}
if store.filter { if store.filter {
return store.results return store.results
} }

View file

@ -9,29 +9,33 @@ import (
"github.com/gatherstars-com/jwz" "github.com/gatherstars-com/jwz"
) )
type UidStorer interface {
Uids() []uint32
}
type ThreadBuilder struct { type ThreadBuilder struct {
threadBlocks map[uint32]jwz.Threadable threadBlocks map[uint32]jwz.Threadable
messageidToUid map[string]uint32 messageidToUid map[string]uint32
seen map[uint32]bool seen map[uint32]bool
store UidStorer threadedUids []uint32
logger *log.Logger logger *log.Logger
} }
func NewThreadBuilder(store UidStorer, logger *log.Logger) *ThreadBuilder { func NewThreadBuilder(logger *log.Logger) *ThreadBuilder {
tb := &ThreadBuilder{ tb := &ThreadBuilder{
threadBlocks: make(map[uint32]jwz.Threadable), threadBlocks: make(map[uint32]jwz.Threadable),
messageidToUid: make(map[string]uint32), messageidToUid: make(map[string]uint32),
seen: make(map[uint32]bool), seen: make(map[uint32]bool),
store: store,
logger: logger, logger: logger,
} }
return tb return tb
} }
// Uids returns the uids in threading order
func (builder *ThreadBuilder) Uids() []uint32 {
if builder.threadedUids == nil {
return []uint32{}
}
return builder.threadedUids
}
// Update updates the thread builder with a new message header
func (builder *ThreadBuilder) Update(msg *models.MessageInfo) { func (builder *ThreadBuilder) Update(msg *models.MessageInfo) {
if msg != nil { if msg != nil {
if threadable := newThreadable(msg); threadable != nil { if threadable := newThreadable(msg); threadable != nil {
@ -41,10 +45,17 @@ func (builder *ThreadBuilder) Update(msg *models.MessageInfo) {
} }
} }
func (builder *ThreadBuilder) Threads() []*types.Thread { // Threads returns a slice of threads for the given list of uids
func (builder *ThreadBuilder) Threads(uids []uint32) []*types.Thread {
start := time.Now() start := time.Now()
threads := builder.buildAercThreads(builder.generateStructure()) threads := builder.buildAercThreads(builder.generateStructure(uids), uids)
// sort threads according to uid ordering
builder.sortThreads(threads, uids)
// rebuild uids from threads
builder.RebuildUids(threads)
elapsed := time.Since(start) elapsed := time.Since(start)
builder.logger.Println("ThreadBuilder:", len(threads), "threads created in", elapsed) builder.logger.Println("ThreadBuilder:", len(threads), "threads created in", elapsed)
@ -52,9 +63,9 @@ func (builder *ThreadBuilder) Threads() []*types.Thread {
return threads return threads
} }
func (builder *ThreadBuilder) generateStructure() jwz.Threadable { func (builder *ThreadBuilder) generateStructure(uids []uint32) jwz.Threadable {
jwzThreads := make([]jwz.Threadable, 0, len(builder.threadBlocks)) jwzThreads := make([]jwz.Threadable, 0, len(builder.threadBlocks))
for _, uid := range builder.store.Uids() { for _, uid := range uids {
if thr, ok := builder.threadBlocks[uid]; ok { if thr, ok := builder.threadBlocks[uid]; ok {
jwzThreads = append(jwzThreads, thr) jwzThreads = append(jwzThreads, thr)
} }
@ -68,15 +79,15 @@ func (builder *ThreadBuilder) generateStructure() jwz.Threadable {
return threadStructure return threadStructure
} }
func (builder *ThreadBuilder) buildAercThreads(structure jwz.Threadable) []*types.Thread { func (builder *ThreadBuilder) buildAercThreads(structure jwz.Threadable, uids []uint32) []*types.Thread {
threads := make([]*types.Thread, 0, len(builder.threadBlocks)) threads := make([]*types.Thread, 0, len(builder.threadBlocks))
if structure == nil { if structure == nil {
for _, uid := range builder.store.Uids() { for _, uid := range uids {
threads = append(threads, &types.Thread{Uid: uid}) threads = append(threads, &types.Thread{Uid: uid})
} }
} else { } else {
// fill threads with nil messages // fill threads with nil messages
for _, uid := range builder.store.Uids() { for _, uid := range uids {
if _, ok := builder.threadBlocks[uid]; !ok { if _, ok := builder.threadBlocks[uid]; !ok {
threads = append(threads, &types.Thread{Uid: uid}) threads = append(threads, &types.Thread{Uid: uid})
} }
@ -127,6 +138,26 @@ func (builder *ThreadBuilder) buildTree(treeNode jwz.Threadable, target *types.T
} }
} }
func (builder *ThreadBuilder) sortThreads(threads []*types.Thread, orderedUids []uint32) {
types.SortThreadsBy(threads, orderedUids)
}
// RebuildUids rebuilds the uids from the given slice of threads
func (builder *ThreadBuilder) RebuildUids(threads []*types.Thread) {
uids := make([]uint32, 0, len(threads))
for i := len(threads) - 1; i >= 0; i-- {
threads[i].Walk(func(t *types.Thread, level int, currentErr error) error {
uids = append(uids, t.Uid)
return nil
})
}
// copy in reverse as msgList displays backwards
for i, j := 0, len(uids)-1; i < j; i, j = i+1, j-1 {
uids[i], uids[j] = uids[j], uids[i]
}
builder.threadedUids = uids
}
// threadable implements the jwz.threadable interface which is required for the // threadable implements the jwz.threadable interface which is required for the
// jwz threading algorithm // jwz threading algorithm
type threadable struct { type threadable struct {

View file

@ -3,6 +3,7 @@ package types
import ( import (
"errors" "errors"
"fmt" "fmt"
"sort"
) )
type Thread struct { type Thread struct {
@ -120,3 +121,15 @@ func (s ByUID) Less(i, j int) bool {
maxUID_j := getMaxUID(s[j]) maxUID_j := getMaxUID(s[j])
return maxUID_i < maxUID_j return maxUID_i < maxUID_j
} }
func SortThreadsBy(toSort []*Thread, sortBy []uint32) {
// build a map from sortBy
uidMap := make(map[uint32]int)
for i, uid := range sortBy {
uidMap[uid] = i
}
// sortslice of toSort with less function of indexing the map sortBy
sort.Slice(toSort, func(i, j int) bool {
return uidMap[getMaxUID(toSort[i])] < uidMap[getMaxUID(toSort[j])]
})
}