Implement basic ex line input

TODO:
- scrolling
- commit/cancel
- command history (via an external command history provider)
- tab completion (via an external tab completion provider)
This commit is contained in:
Drew DeVault 2018-02-26 22:41:54 -05:00
parent 07f7cac2f3
commit 661e3ec2a4
5 changed files with 162 additions and 4 deletions

View file

@ -70,9 +70,8 @@ func main() {
fill('.'), ui.BORDER_RIGHT)).At(1, 0).Span(2, 1)
grid.AddChild(tabs.TabStrip).At(0, 1)
grid.AddChild(tabs.TabContent).At(1, 1)
// ex line placeholder:
grid.AddChild(ui.NewText("Connected").
Color(tb.ColorBlack, tb.ColorWhite)).At(2, 1)
exline := ui.NewExLine()
grid.AddChild(exline).At(2, 1)
_ui, err := ui.Initialize(conf, grid)
if err != nil {
@ -80,6 +79,8 @@ func main() {
}
defer _ui.Close()
_ui.AddInteractive(exline)
go (func() {
for {
time.Sleep(1 * time.Second)
@ -89,7 +90,8 @@ func main() {
for !_ui.Exit {
if !_ui.Tick() {
time.Sleep(100 * time.Millisecond)
// ~60 FPS
time.Sleep(16 * time.Millisecond)
}
}
}

View file

@ -15,6 +15,14 @@ type Context struct {
height int
}
func (ctx *Context) X() int {
return ctx.x
}
func (ctx *Context) Y() int {
return ctx.y
}
func (ctx *Context) Width() int {
return ctx.width
}

127
ui/exline.go Normal file
View file

@ -0,0 +1,127 @@
package ui
import (
tb "github.com/nsf/termbox-go"
)
// TODO: history
// TODO: tab completion
// TODO: commit
// TODO: cancel (via esc/ctrl+c)
// TODO: scrolling
type ExLine struct {
command *string
commit func(cmd *string)
index int
scroll int
onInvalidate func(d Drawable)
}
func NewExLine() *ExLine {
cmd := ""
return &ExLine{command: &cmd}
}
func (ex *ExLine) OnInvalidate(onInvalidate func(d Drawable)) {
ex.onInvalidate = onInvalidate
}
func (ex *ExLine) Invalidate() {
if ex.onInvalidate != nil {
ex.onInvalidate(ex)
}
}
func (ex *ExLine) Draw(ctx *Context) {
cell := tb.Cell{
Fg: tb.ColorDefault,
Bg: tb.ColorDefault,
Ch: ' ',
}
ctx.Fill(0, 0, ctx.Width(), ctx.Height(), cell)
ctx.Printf(0, 0, cell, ":%s", *ex.command)
tb.SetCursor(ctx.X()+ex.index-ex.scroll+1, ctx.Y())
}
func (ex *ExLine) insert(ch rune) {
newCmd := (*ex.command)[:ex.index] + string(ch) + (*ex.command)[ex.index:]
ex.command = &newCmd
ex.index++
ex.Invalidate()
}
func (ex *ExLine) deleteWord() {
// TODO: Break on any of / " '
if len(*ex.command) == 0 {
return
}
i := ex.index - 1
if (*ex.command)[i] == ' ' {
i--
}
for ; i >= 0; i-- {
if (*ex.command)[i] == ' ' {
break
}
}
newCmd := (*ex.command)[:i+1] + (*ex.command)[ex.index:]
ex.command = &newCmd
ex.index = i + 1
ex.Invalidate()
}
func (ex *ExLine) deleteChar() {
if len(*ex.command) > 0 && ex.index != len(*ex.command) {
newCmd := (*ex.command)[:ex.index] + (*ex.command)[ex.index+1:]
ex.command = &newCmd
ex.Invalidate()
}
}
func (ex *ExLine) backspace() {
if len(*ex.command) > 0 && ex.index != 0 {
newCmd := (*ex.command)[:ex.index-1] + (*ex.command)[ex.index:]
ex.command = &newCmd
ex.index--
ex.Invalidate()
}
}
func (ex *ExLine) Event(event tb.Event) bool {
switch event.Type {
case tb.EventKey:
switch event.Key {
case tb.KeySpace:
ex.insert(' ')
case tb.KeyBackspace, tb.KeyBackspace2:
ex.backspace()
case tb.KeyCtrlD, tb.KeyDelete:
ex.deleteChar()
case tb.KeyCtrlB, tb.KeyArrowLeft:
if ex.index > 0 {
ex.index--
ex.Invalidate()
}
case tb.KeyCtrlF, tb.KeyArrowRight:
if ex.index < len(*ex.command) {
ex.index++
ex.Invalidate()
}
case tb.KeyCtrlA, tb.KeyHome:
ex.index = 0
ex.Invalidate()
case tb.KeyCtrlE, tb.KeyEnd:
ex.index = len(*ex.command)
ex.Invalidate()
case tb.KeyCtrlW:
ex.deleteWord()
default:
if event.Ch != 0 {
ex.insert(event.Ch)
}
}
}
return true
}

10
ui/interactive.go Normal file
View file

@ -0,0 +1,10 @@
package ui
import (
tb "github.com/nsf/termbox-go"
)
type Interactive interface {
// Returns true if the event was handled by this component
Event(event tb.Event) bool
}

View file

@ -11,6 +11,8 @@ type UI struct {
Content Drawable
ctx *Context
interactive []Interactive
tbEvents chan tb.Event
invalidations chan interface{}
}
@ -58,6 +60,11 @@ func (state *UI) Tick() bool {
state.ctx = NewContext(event.Width, event.Height)
state.Content.Invalidate()
}
if state.interactive != nil {
for _, i := range state.interactive {
i.Event(event)
}
}
case <-state.invalidations:
state.Content.Draw(state.ctx)
tb.Flush()
@ -66,3 +73,7 @@ func (state *UI) Tick() bool {
}
return true
}
func (state *UI) AddInteractive(i Interactive) {
state.interactive = append(state.interactive, i)
}