Add statusline widget

This commit is contained in:
Drew DeVault 2018-02-27 21:02:56 -05:00
parent 46756487fb
commit a073d7613f
3 changed files with 119 additions and 7 deletions

View File

@ -73,10 +73,22 @@ func main() {
grid.AddChild(tabs.TabContent).At(1, 1)
statusbar := libui.NewStack()
exline := widgets.NewExLine()
statusbar.Push(exline)
grid.AddChild(statusbar).At(2, 1)
statusline := widgets.NewStatusLine()
statusline.Push("test status!", 6*time.Second)
statusline.Push("test error!", 3*time.Second).
Color(tb.ColorRed, tb.ColorBlack)
statusbar.Push(statusline)
exline := widgets.NewExLine(func(command string) {
statusbar.Pop()
logger.Printf("TODO: execute command: %s\n", command)
}, func() {
statusbar.Pop()
})
statusbar.Push(exline)
ui, err := libui.Initialize(conf, grid)
if err != nil {
panic(err)

View File

@ -9,21 +9,24 @@ import (
// TODO: history
// TODO: tab completion
// TODO: commit
// TODO: cancel (via esc/ctrl+c)
// TODO: scrolling
type ExLine struct {
command []rune
commit func(cmd *string)
commit func(cmd string)
cancel func()
index int
scroll int
onInvalidate func(d ui.Drawable)
}
func NewExLine() *ExLine {
return &ExLine{command: []rune{}}
func NewExLine(commit func (cmd string), cancel func()) *ExLine {
return &ExLine{
cancel: cancel,
commit: commit,
command: []rune{},
}
}
func (ex *ExLine) OnInvalidate(onInvalidate func(d ui.Drawable)) {
@ -118,6 +121,12 @@ func (ex *ExLine) Event(event tb.Event) bool {
ex.Invalidate()
case tb.KeyCtrlW:
ex.deleteWord()
case tb.KeyEnter:
tb.HideCursor()
ex.commit(string(ex.command))
case tb.KeyEsc, tb.KeyCtrlC:
tb.HideCursor()
ex.cancel()
default:
if event.Ch != 0 {
ex.insert(event.Ch)

91
widgets/status.go Normal file
View File

@ -0,0 +1,91 @@
package widgets
import (
"time"
tb "github.com/nsf/termbox-go"
"git.sr.ht/~sircmpwn/aerc2/lib/ui"
)
type StatusLine struct {
stack []*StatusMessage
fallback StatusMessage
onInvalidate func(d ui.Drawable)
}
type StatusMessage struct {
bg tb.Attribute
fg tb.Attribute
message string
}
func NewStatusLine() *StatusLine {
return &StatusLine{
fallback: StatusMessage{
bg: tb.ColorWhite,
fg: tb.ColorBlack,
message: "Idle",
},
}
}
func (status *StatusLine) OnInvalidate(onInvalidate func (d ui.Drawable)) {
status.onInvalidate = onInvalidate
}
func (status *StatusLine) Invalidate() {
if status.onInvalidate != nil {
status.onInvalidate(status)
}
}
func (status *StatusLine) Draw(ctx *ui.Context) {
line := &status.fallback
if len(status.stack) != 0 {
line = status.stack[len(status.stack)-1]
}
cell := tb.Cell{
Fg: line.fg,
Bg: line.bg,
Ch: ' ',
}
ctx.Fill(0, 0, ctx.Width(), ctx.Height(), cell)
ctx.Printf(0, 0, cell, "%s", line.message)
}
func (status *StatusLine) Set(text string) *StatusMessage {
status.fallback = StatusMessage{
bg: tb.ColorWhite,
fg: tb.ColorBlack,
message: text,
}
status.Invalidate()
return &status.fallback
}
func (status *StatusLine) Push(text string, expiry time.Duration) *StatusMessage {
msg := &StatusMessage{
bg: tb.ColorWhite,
fg: tb.ColorBlack,
message: text,
}
status.stack = append(status.stack, msg)
go (func () {
time.Sleep(expiry)
for i, m := range status.stack {
if m == msg {
status.stack = append(status.stack[:i], status.stack[i+1:]...)
break
}
}
status.Invalidate()
})()
return msg
}
func (msg *StatusMessage) Color(bg tb.Attribute, fg tb.Attribute) {
msg.bg = bg
msg.fg = fg
}