Add tab completion to textinputs
This adds tab completion to textinput components. They can be configured with a completion function. This function is called when the user presses <tab>. The first completion is initially shown to the user inserted into the text. Repeated presses of <tab> or <backtab> cycle through the completions list. The completions list is invalidated when any other non-tab-like key is pressed. Also changed is some logic for current completion generation so that all available commands are returned when <tab> is pressed with no current text and similarly for arguments of commands.
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aabe3d9b3a
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4 changed files with 92 additions and 20 deletions
commands
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@ -2,6 +2,7 @@ package commands
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import (
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"errors"
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"sort"
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"strings"
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"unicode"
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@ -73,12 +74,19 @@ func (cmds *Commands) GetCompletions(aerc *widgets.Aerc, cmd string) []string {
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}
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if len(args) == 0 {
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return nil
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names := cmds.Names()
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sort.Strings(names)
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return names
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}
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if len(args) > 1 {
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if len(args) > 1 || cmd[len(cmd)-1] == ' ' {
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if cmd, ok := cmds.dict()[args[0]]; ok {
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completions := cmd.Complete(aerc, args[1:])
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var completions []string
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if len(args) > 1 {
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completions = cmd.Complete(aerc, args[1:])
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} else {
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completions = cmd.Complete(aerc, []string{})
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}
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if completions != nil && len(completions) == 0 {
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return nil
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}
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@ -109,6 +117,9 @@ func (cmds *Commands) GetCompletions(aerc *widgets.Aerc, cmd string) []string {
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func GetFolders(aerc *widgets.Aerc, args []string) []string {
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out := make([]string, 0)
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lower_only := false
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if len(args) == 0 {
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return aerc.SelectedAccount().Directories().List()
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}
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for _, rune := range args[0] {
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lower_only = lower_only || unicode.IsLower(rune)
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}
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@ -19,6 +19,9 @@ func (_ ChangeTab) Aliases() []string {
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}
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func (_ ChangeTab) Complete(aerc *widgets.Aerc, args []string) []string {
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if len(args) == 0 {
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return aerc.TabNames()
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}
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out := make([]string, 0)
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for _, tab := range aerc.TabNames() {
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if strings.HasPrefix(tab, args[0]) {
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