ba24e92062
Remove invalidatable type and all associated calls. All items can directly invalidate the UI. Signed-off-by: Tim Culverhouse <tim@timculverhouse.com> Acked-by: Robin Jarry <robin@jarry.cc>
225 lines
4.8 KiB
Go
225 lines
4.8 KiB
Go
package widgets
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import (
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"fmt"
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"github.com/gdamore/tcell/v2"
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"github.com/mattn/go-runewidth"
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"git.sr.ht/~rjarry/aerc/config"
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"git.sr.ht/~rjarry/aerc/lib/ui"
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)
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type Selector struct {
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chooser bool
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focused bool
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focus int
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options []string
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uiConfig *config.UIConfig
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onChoose func(option string)
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onSelect func(option string)
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}
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func NewSelector(options []string, focus int, uiConfig *config.UIConfig) *Selector {
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return &Selector{
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focus: focus,
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options: options,
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uiConfig: uiConfig,
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}
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}
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func (sel *Selector) Chooser(chooser bool) *Selector {
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sel.chooser = chooser
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return sel
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}
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func (sel *Selector) Invalidate() {
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ui.Invalidate()
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}
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func (sel *Selector) Draw(ctx *ui.Context) {
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defaultSelectorStyle := sel.uiConfig.GetStyle(config.STYLE_SELECTOR_DEFAULT)
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w, h := ctx.Width(), ctx.Height()
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ctx.Fill(0, 0, w, h, ' ', defaultSelectorStyle)
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if w < 5 || h < 1 {
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// if width and height are that small, don't even try to draw
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// something
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return
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}
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y := 1
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if h == 1 {
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y = 0
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}
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format := "[%s]"
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calculateWidth := func(space int) int {
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neededWidth := 2
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for i, option := range sel.options {
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neededWidth += runewidth.StringWidth(fmt.Sprintf(format, option))
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if i < len(sel.options)-1 {
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neededWidth += space
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}
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}
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return neededWidth - space
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}
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space := 5
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for ; space > 0; space-- {
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if w > calculateWidth(space) {
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break
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}
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}
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x := 2
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for i, option := range sel.options {
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style := defaultSelectorStyle
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if sel.focus == i {
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if sel.focused {
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style = sel.uiConfig.GetStyle(config.STYLE_SELECTOR_FOCUSED)
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} else if sel.chooser {
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style = sel.uiConfig.GetStyle(config.STYLE_SELECTOR_CHOOSER)
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}
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}
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if space == 0 {
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if sel.focus == i {
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leftArrow, rightArrow := ' ', ' '
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if i > 0 {
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leftArrow = '❮'
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}
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if i < len(sel.options)-1 {
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rightArrow = '❯'
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}
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s := runewidth.Truncate(option,
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w-runewidth.RuneWidth(leftArrow)-runewidth.RuneWidth(rightArrow)-runewidth.StringWidth(fmt.Sprintf(format, "")),
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"…")
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nextPos := 0
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nextPos += ctx.Printf(nextPos, y, defaultSelectorStyle, "%c", leftArrow)
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nextPos += ctx.Printf(nextPos, y, style, format, s)
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ctx.Printf(nextPos, y, defaultSelectorStyle, "%c", rightArrow)
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}
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} else {
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x += ctx.Printf(x, y, style, format, option)
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x += space
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}
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}
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}
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func (sel *Selector) OnChoose(fn func(option string)) *Selector {
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sel.onChoose = fn
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return sel
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}
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func (sel *Selector) OnSelect(fn func(option string)) *Selector {
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sel.onSelect = fn
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return sel
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}
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func (sel *Selector) Selected() string {
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return sel.options[sel.focus]
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}
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func (sel *Selector) Focus(focus bool) {
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sel.focused = focus
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sel.Invalidate()
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}
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func (sel *Selector) Event(event tcell.Event) bool {
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if event, ok := event.(*tcell.EventKey); ok {
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switch event.Key() {
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case tcell.KeyCtrlH:
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fallthrough
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case tcell.KeyLeft:
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if sel.focus > 0 {
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sel.focus--
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sel.Invalidate()
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}
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if sel.onSelect != nil {
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sel.onSelect(sel.Selected())
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}
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case tcell.KeyCtrlL:
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fallthrough
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case tcell.KeyRight:
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if sel.focus < len(sel.options)-1 {
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sel.focus++
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sel.Invalidate()
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}
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if sel.onSelect != nil {
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sel.onSelect(sel.Selected())
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}
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case tcell.KeyEnter:
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if sel.onChoose != nil {
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sel.onChoose(sel.Selected())
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}
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}
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}
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return false
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}
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var ErrNoOptionSelected = fmt.Errorf("no option selected")
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type SelectorDialog struct {
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callback func(string, error)
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title string
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prompt string
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uiConfig *config.UIConfig
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selector *Selector
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}
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func NewSelectorDialog(title string, prompt string, options []string, focus int,
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uiConfig *config.UIConfig, cb func(string, error),
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) *SelectorDialog {
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sd := &SelectorDialog{
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callback: cb,
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title: title,
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prompt: prompt,
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uiConfig: uiConfig,
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selector: NewSelector(options, focus, uiConfig).Chooser(true),
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}
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sd.selector.Focus(true)
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return sd
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}
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func (gp *SelectorDialog) Draw(ctx *ui.Context) {
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defaultStyle := gp.uiConfig.GetStyle(config.STYLE_DEFAULT)
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titleStyle := gp.uiConfig.GetStyle(config.STYLE_TITLE)
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ctx.Fill(0, 0, ctx.Width(), ctx.Height(), ' ', defaultStyle)
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ctx.Fill(0, 0, ctx.Width(), 1, ' ', titleStyle)
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ctx.Printf(1, 0, titleStyle, "%s", gp.title)
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ctx.Printf(1, 1, defaultStyle, gp.prompt)
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gp.selector.Draw(ctx.Subcontext(1, 3, ctx.Width()-2, 1))
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}
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func (gp *SelectorDialog) Invalidate() {
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ui.Invalidate()
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}
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func (gp *SelectorDialog) Event(event tcell.Event) bool {
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switch event := event.(type) {
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case *tcell.EventKey:
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switch event.Key() {
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case tcell.KeyEnter:
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gp.selector.Focus(false)
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gp.callback(gp.selector.Selected(), nil)
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case tcell.KeyEsc:
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gp.selector.Focus(false)
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gp.callback("", ErrNoOptionSelected)
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default:
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gp.selector.Event(event)
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}
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default:
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gp.selector.Event(event)
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}
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return true
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}
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func (gp *SelectorDialog) Focus(f bool) {
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gp.selector.Focus(f)
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}
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