15b72df1da
This changes the scrolling to be done on the draw, when the height is updated, ensuring that the selected item is kept on screen during resizing. Also, this ensures that messages will fill the screen when resizing the window, for instance, shrinking and then growing drags down more messages if possible. This is a transplant of the dirlist scrolling logic.
53 lines
1.1 KiB
Go
53 lines
1.1 KiB
Go
package account
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import (
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"errors"
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"git.sr.ht/~sircmpwn/aerc/widgets"
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)
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type SearchFilter struct{}
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func init() {
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register(SearchFilter{})
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}
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func (SearchFilter) Aliases() []string {
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return []string{"search", "filter"}
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}
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func (SearchFilter) Complete(aerc *widgets.Aerc, args []string) []string {
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return nil
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}
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func (SearchFilter) Execute(aerc *widgets.Aerc, args []string) error {
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acct := aerc.SelectedAccount()
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if acct == nil {
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return errors.New("No account selected")
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}
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store := acct.Store()
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if store == nil {
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return errors.New("Cannot perform action. Messages still loading")
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}
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var cb func([]uint32)
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if args[0] == "filter" {
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aerc.SetStatus("Filtering...")
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cb = func(uids []uint32) {
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aerc.SetStatus("Filter complete.")
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acct.Logger().Printf("Filter results: %v", uids)
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store.ApplyFilter(uids)
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}
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} else {
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aerc.SetStatus("Searching...")
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cb = func(uids []uint32) {
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aerc.SetStatus("Search complete.")
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acct.Logger().Printf("Search results: %v", uids)
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store.ApplySearch(uids)
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// TODO: Remove when stores have multiple OnUpdate handlers
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acct.Messages().Invalidate()
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}
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}
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store.Search(args, cb)
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return nil
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}
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