de122b16ee
UI.Exit can be accessed from goroutines drawing, goroutines executing commands and goroutines waiting for events. Write at 0x00c0002b2040 by main goroutine: main.main.func1() /home/simon/src/aerc2/aerc.go:76 +0x33d git.sr.ht/~sircmpwn/aerc2/widgets.(*Aerc).BeginExCommand.func1() /home/simon/src/aerc2/widgets/aerc.go:245 +0x89 git.sr.ht/~sircmpwn/aerc2/widgets.(*ExLine).Event() /home/simon/src/aerc2/widgets/exline.go:131 +0x442 git.sr.ht/~sircmpwn/aerc2/widgets.(*Aerc).Event() /home/simon/src/aerc2/widgets/aerc.go:116 +0x83c git.sr.ht/~sircmpwn/aerc2/widgets.(*Aerc).simulate() /home/simon/src/aerc2/widgets/aerc.go:109 +0x12a git.sr.ht/~sircmpwn/aerc2/widgets.(*Aerc).Event() /home/simon/src/aerc2/widgets/aerc.go:142 +0x722 git.sr.ht/~sircmpwn/aerc2/lib/ui.(*UI).Tick() /home/simon/src/aerc2/lib/ui/ui.go:75 +0x33f main.main() /home/simon/src/aerc2/aerc.go:94 +0x497 Previous read at 0x00c0002b2040 by goroutine 19: git.sr.ht/~sircmpwn/aerc2/lib/ui.Initialize.func1() /home/simon/src/aerc2/lib/ui/ui.go:45 +0x97 Goroutine 19 (running) created at: git.sr.ht/~sircmpwn/aerc2/lib/ui.Initialize() /home/simon/src/aerc2/lib/ui/ui.go:44 +0x372 main.main() /home/simon/src/aerc2/aerc.go:87 +0x3a9
104 lines
1.8 KiB
Go
104 lines
1.8 KiB
Go
package ui
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import (
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"sync/atomic"
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"github.com/gdamore/tcell"
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"git.sr.ht/~sircmpwn/aerc2/config"
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)
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type UI struct {
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Content DrawableInteractive
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exit atomic.Value
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ctx *Context
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screen tcell.Screen
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tcEvents chan tcell.Event
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invalidations chan interface{}
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}
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func Initialize(conf *config.AercConfig,
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content DrawableInteractive) (*UI, error) {
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screen, err := tcell.NewScreen()
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if err != nil {
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return nil, err
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}
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if err = screen.Init(); err != nil {
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return nil, err
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}
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screen.Clear()
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screen.HideCursor()
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width, height := screen.Size()
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state := UI{
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Content: content,
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ctx: NewContext(width, height, screen),
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screen: screen,
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tcEvents: make(chan tcell.Event, 10),
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invalidations: make(chan interface{}),
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}
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state.exit.Store(false)
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go (func() {
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for !state.ShouldExit() {
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state.tcEvents <- screen.PollEvent()
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}
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})()
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go (func() {
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state.invalidations <- nil
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})()
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content.OnInvalidate(func(_ Drawable) {
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go (func() {
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state.invalidations <- nil
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})()
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})
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content.Focus(true)
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return &state, nil
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}
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func (state *UI) ShouldExit() bool {
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return state.exit.Load().(bool)
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}
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func (state *UI) Exit() {
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state.exit.Store(true)
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}
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func (state *UI) Close() {
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state.screen.Fini()
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}
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func (state *UI) Tick() bool {
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select {
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case event := <-state.tcEvents:
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switch event := event.(type) {
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case *tcell.EventResize:
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state.screen.Clear()
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width, height := event.Size()
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state.ctx = NewContext(width, height, state.screen)
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state.Content.Invalidate()
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}
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state.Content.Event(event)
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case <-state.invalidations:
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for {
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// Flush any other pending invalidations
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select {
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case <-state.invalidations:
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break
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default:
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goto done
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}
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}
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done:
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state.Content.Draw(state.ctx)
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state.screen.Show()
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default:
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return false
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}
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return true
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}
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