aerc/lib/ui/tab.go
Moritz Poldrack d7feb56cbe fix panic on closing a tab
This change fixes a panic caused by the selected tab being out of sync
when selecting a new one in widgets.(*Aerc).SelectedTab(). This happens
if the tab is already removed from the list of tabs, but the selection
not yet being updated.
This was achieved by moving the tabs behind updating the selection.

Signed-off-by: Moritz Poldrack <git@moritz.sh>
Acked-by: Tim Culverhouse <tim@timculverhouse.com>
2022-07-10 21:15:05 +02:00

425 lines
8.7 KiB
Go

package ui
import (
"io"
"github.com/gdamore/tcell/v2"
"github.com/mattn/go-runewidth"
"git.sr.ht/~rjarry/aerc/config"
)
type Tabs struct {
Tabs []*Tab
TabStrip *TabStrip
TabContent *TabContent
Selected int
history []int
uiConfig *config.UIConfig
onInvalidateStrip func(d Drawable)
onInvalidateContent func(d Drawable)
parent *Tabs
CloseTab func(index int)
}
type Tab struct {
Content Drawable
Name string
invalid bool
pinned bool
indexBeforePin int
uiConf *config.UIConfig
}
type TabStrip Tabs
type TabContent Tabs
func NewTabs(uiConf *config.UIConfig) *Tabs {
tabs := &Tabs{}
tabs.uiConfig = uiConf
tabs.TabStrip = (*TabStrip)(tabs)
tabs.TabStrip.parent = tabs
tabs.TabContent = (*TabContent)(tabs)
tabs.TabContent.parent = tabs
tabs.history = []int{}
return tabs
}
func (tabs *Tabs) Add(content Drawable, name string, uiConf *config.UIConfig) *Tab {
tab := &Tab{
Content: content,
Name: name,
uiConf: uiConf,
}
tabs.Tabs = append(tabs.Tabs, tab)
tabs.TabStrip.Invalidate()
content.OnInvalidate(tabs.invalidateChild)
return tab
}
func (tabs *Tabs) invalidateChild(d Drawable) {
if tabs.Selected >= len(tabs.Tabs) {
return
}
if tabs.Tabs[tabs.Selected].Content == d {
if tabs.onInvalidateContent != nil {
tabs.onInvalidateContent(tabs.TabContent)
}
}
}
func (tabs *Tabs) Remove(content Drawable) {
indexToRemove := -1
removeTab := func() {}
for i, tab := range tabs.Tabs {
if tab.Content == content {
removeTab = func() {
tabs.Tabs = append(tabs.Tabs[:i], tabs.Tabs[i+1:]...)
tabs.removeHistory(i)
}
indexToRemove = i
break
}
}
if indexToRemove < 0 {
return
}
// only pop the tab history if the closing tab is selected
if indexToRemove == tabs.Selected {
index, ok := tabs.popHistory()
if ok {
tabs.Select(index)
interactive, ok := tabs.Tabs[tabs.Selected].Content.(Interactive)
if ok {
interactive.Focus(true)
}
}
} else if indexToRemove < tabs.Selected {
// selected tab is now one to the left of where it was
tabs.Selected--
}
removeTab()
tabs.TabStrip.Invalidate()
}
func (tabs *Tabs) Replace(contentSrc Drawable, contentTarget Drawable, name string) {
replaceTab := &Tab{
Content: contentTarget,
Name: name,
}
for i, tab := range tabs.Tabs {
if tab.Content == contentSrc {
tabs.Tabs[i] = replaceTab
tabs.Select(i)
if c, ok := contentSrc.(io.Closer); ok {
c.Close()
}
break
}
}
tabs.TabStrip.Invalidate()
contentTarget.OnInvalidate(tabs.invalidateChild)
}
func (tabs *Tabs) Select(index int) {
if index >= len(tabs.Tabs) {
index = len(tabs.Tabs) - 1
}
if tabs.Selected != index {
// only push valid tabs onto the history
if tabs.Selected < len(tabs.Tabs) {
tabs.pushHistory(tabs.Selected)
}
tabs.Selected = index
tabs.TabStrip.Invalidate()
tabs.TabContent.Invalidate()
}
}
func (tabs *Tabs) SelectPrevious() bool {
index, ok := tabs.popHistory()
if !ok {
return false
}
tabs.Select(index)
return true
}
func (tabs *Tabs) MoveTab(to int) {
from := tabs.Selected
if to < 0 {
to = 0
}
if to >= len(tabs.Tabs) {
to = len(tabs.Tabs) - 1
}
tab := tabs.Tabs[from]
if to > from {
copy(tabs.Tabs[from:to], tabs.Tabs[from+1:to+1])
for i, h := range tabs.history {
if h == from {
tabs.history[i] = to
}
if h > from && h <= to {
tabs.history[i] -= 1
}
}
} else if from > to {
copy(tabs.Tabs[to+1:from+1], tabs.Tabs[to:from])
for i, h := range tabs.history {
if h == from {
tabs.history[i] = to
}
if h >= to && h < from {
tabs.history[i] += 1
}
}
} else {
return
}
tabs.Tabs[to] = tab
tabs.Selected = to
tabs.TabStrip.Invalidate()
}
func (tabs *Tabs) PinTab() {
if tabs.Tabs[tabs.Selected].pinned {
return
}
pinEnd := len(tabs.Tabs)
for i, t := range tabs.Tabs {
if !t.pinned {
pinEnd = i
break
}
}
for _, t := range tabs.Tabs {
if t.pinned && t.indexBeforePin > tabs.Selected-pinEnd {
t.indexBeforePin -= 1
}
}
tabs.Tabs[tabs.Selected].pinned = true
tabs.Tabs[tabs.Selected].indexBeforePin = tabs.Selected - pinEnd
tabs.MoveTab(pinEnd)
}
func (tabs *Tabs) UnpinTab() {
if !tabs.Tabs[tabs.Selected].pinned {
return
}
pinEnd := len(tabs.Tabs)
for i, t := range tabs.Tabs {
if i != tabs.Selected && t.pinned && t.indexBeforePin > tabs.Tabs[tabs.Selected].indexBeforePin {
t.indexBeforePin += 1
}
if !t.pinned {
pinEnd = i
break
}
}
tabs.Tabs[tabs.Selected].pinned = false
tabs.MoveTab(tabs.Tabs[tabs.Selected].indexBeforePin + pinEnd - 1)
}
func (tabs *Tabs) NextTab() {
next := tabs.Selected + 1
if next >= len(tabs.Tabs) {
next = 0
}
tabs.Select(next)
}
func (tabs *Tabs) PrevTab() {
next := tabs.Selected - 1
if next < 0 {
next = len(tabs.Tabs) - 1
}
tabs.Select(next)
}
func (tabs *Tabs) pushHistory(index int) {
tabs.history = append(tabs.history, index)
}
func (tabs *Tabs) popHistory() (int, bool) {
lastIdx := len(tabs.history) - 1
if lastIdx < 0 {
return 0, false
}
item := tabs.history[lastIdx]
tabs.history = tabs.history[:lastIdx]
return item, true
}
func (tabs *Tabs) removeHistory(index int) {
newHist := make([]int, 0, len(tabs.history))
for i, item := range tabs.history {
if item == index {
continue
}
if item > index {
item = item - 1
}
// dedup
if i > 0 && len(newHist) > 0 && item == newHist[len(newHist)-1] {
continue
}
newHist = append(newHist, item)
}
tabs.history = newHist
}
// TODO: Color repository
func (strip *TabStrip) Draw(ctx *Context) {
x := 0
for i, tab := range strip.Tabs {
uiConfig := strip.uiConfig
if tab.uiConf != nil {
uiConfig = tab.uiConf
}
style := uiConfig.GetStyle(config.STYLE_TAB)
if strip.Selected == i {
style = uiConfig.GetStyleSelected(config.STYLE_TAB)
}
tabWidth := 32
if ctx.Width()-x < tabWidth {
tabWidth = ctx.Width() - x - 2
}
name := tab.Name
if tab.pinned {
name = uiConfig.PinnedTabMarker + name
}
trunc := runewidth.Truncate(name, tabWidth, "…")
x += ctx.Printf(x, 0, style, " %s ", trunc)
if x >= ctx.Width() {
break
}
}
ctx.Fill(x, 0, ctx.Width()-x, 1, ' ',
strip.uiConfig.GetStyle(config.STYLE_TAB))
}
func (strip *TabStrip) Invalidate() {
if strip.onInvalidateStrip != nil {
strip.onInvalidateStrip(strip)
}
}
func (strip *TabStrip) MouseEvent(localX int, localY int, event tcell.Event) {
changeFocus := func(focus bool) {
interactive, ok := strip.parent.Tabs[strip.parent.Selected].Content.(Interactive)
if ok {
interactive.Focus(focus)
}
}
unfocus := func() { changeFocus(false) }
refocus := func() { changeFocus(true) }
switch event := event.(type) {
case *tcell.EventMouse:
switch event.Buttons() {
case tcell.Button1:
selectedTab, ok := strip.Clicked(localX, localY)
if !ok || selectedTab == strip.parent.Selected {
return
}
unfocus()
strip.parent.Select(selectedTab)
refocus()
case tcell.WheelDown:
unfocus()
strip.parent.NextTab()
refocus()
case tcell.WheelUp:
unfocus()
strip.parent.PrevTab()
refocus()
case tcell.Button3:
selectedTab, ok := strip.Clicked(localX, localY)
if !ok {
return
}
unfocus()
if selectedTab == strip.parent.Selected {
strip.parent.CloseTab(selectedTab)
} else {
current := strip.parent.Selected
strip.parent.CloseTab(selectedTab)
strip.parent.Select(current)
}
refocus()
}
}
}
func (strip *TabStrip) OnInvalidate(onInvalidate func(d Drawable)) {
strip.onInvalidateStrip = onInvalidate
}
func (strip *TabStrip) Clicked(mouseX int, mouseY int) (int, bool) {
x := 0
for i, tab := range strip.Tabs {
trunc := runewidth.Truncate(tab.Name, 32, "…")
length := len(trunc) + 2
if x <= mouseX && mouseX < x+length {
return i, true
}
x += length
}
return 0, false
}
func (content *TabContent) Children() []Drawable {
children := make([]Drawable, len(content.Tabs))
for i, tab := range content.Tabs {
children[i] = tab.Content
}
return children
}
func (content *TabContent) Draw(ctx *Context) {
if content.Selected >= len(content.Tabs) {
width := ctx.Width()
height := ctx.Height()
ctx.Fill(0, 0, width, height, ' ',
content.uiConfig.GetStyle(config.STYLE_TAB))
}
tab := content.Tabs[content.Selected]
tab.Content.Draw(ctx)
}
func (content *TabContent) MouseEvent(localX int, localY int, event tcell.Event) {
tab := content.Tabs[content.Selected]
switch tabContent := tab.Content.(type) {
case Mouseable:
tabContent.MouseEvent(localX, localY, event)
}
}
func (content *TabContent) Invalidate() {
if content.onInvalidateContent != nil {
content.onInvalidateContent(content)
}
tab := content.Tabs[content.Selected]
tab.Content.Invalidate()
}
func (content *TabContent) OnInvalidate(onInvalidate func(d Drawable)) {
content.onInvalidateContent = onInvalidate
}