86 lines
2.1 KiB
Go
86 lines
2.1 KiB
Go
package lib
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import (
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"github.com/emersion/go-imap"
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"git.sr.ht/~sircmpwn/aerc2/worker/types"
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)
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type MessageStore struct {
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DirInfo types.DirectoryInfo
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Messages map[uint32]*types.MessageInfo
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// Ordered list of known UIDs
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Uids []uint32
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// Map of uids we've asked the worker to fetch
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onUpdate func(store *MessageStore) // TODO: multiple onUpdate handlers
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pendingBodies map[uint32]interface{}
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pendingHeaders map[uint32]interface{}
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worker *types.Worker
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}
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func NewMessageStore(worker *types.Worker,
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dirInfo *types.DirectoryInfo) *MessageStore {
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return &MessageStore{
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DirInfo: *dirInfo,
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pendingBodies: make(map[uint32]interface{}),
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pendingHeaders: make(map[uint32]interface{}),
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worker: worker,
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}
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}
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func (store *MessageStore) FetchHeaders(uids []uint32) {
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// TODO: this could be optimized by pre-allocating toFetch and trimming it
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// at the end. In practice we expect to get most messages back in one frame.
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var toFetch imap.SeqSet
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for _, uid := range uids {
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if _, ok := store.pendingHeaders[uid]; !ok {
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toFetch.AddNum(uint32(uid))
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store.pendingHeaders[uid] = nil
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}
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}
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if !toFetch.Empty() {
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store.worker.PostAction(&types.FetchMessageHeaders{
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Uids: toFetch,
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}, nil)
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}
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}
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func (store *MessageStore) Update(msg types.WorkerMessage) {
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update := false
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switch msg := msg.(type) {
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case *types.DirectoryInfo:
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store.DirInfo = *msg
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update = true
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break
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case *types.DirectoryContents:
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newMap := make(map[uint32]*types.MessageInfo)
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for _, uid := range msg.Uids {
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if msg, ok := store.Messages[uid]; ok {
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newMap[uid] = msg
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} else {
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newMap[uid] = nil
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}
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}
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store.Messages = newMap
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store.Uids = msg.Uids
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update = true
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break
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case *types.MessageInfo:
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// TODO: merge message info into existing record, if applicable
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store.Messages[msg.Uid] = msg
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if _, ok := store.pendingHeaders[msg.Uid]; msg.Envelope != nil && ok {
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delete(store.pendingHeaders, msg.Uid)
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}
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update = true
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break
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}
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if update && store.onUpdate != nil {
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store.onUpdate(store)
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}
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}
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func (store *MessageStore) OnUpdate(fn func(store *MessageStore)) {
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store.onUpdate = fn
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}
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