aerc/lib/ui/interfaces.go
Tim Culverhouse d847073bdf events: introduce AercMsg and QueueRedraw
Add AercMsg as a main interface for internal communication in aerc in
preparation for a main event loop. Add a QueueRedraw function to to
trigger a redraw. This will be needed for widgets which should be drawn
after some delay (completions, terminal, for example)

Signed-off-by: Tim Culverhouse <tim@timculverhouse.com>
Acked-by: Robin Jarry <robin@jarry.cc>
2022-10-07 10:51:53 +02:00

69 lines
1.6 KiB
Go

package ui
import (
"github.com/gdamore/tcell/v2"
)
// AercMsg is used to communicate within aerc
type AercMsg interface{}
// Drawable is a UI component that can draw. Unless specified, all methods must
// only be called from a single goroutine, the UI goroutine.
type Drawable interface {
// Called when this renderable should draw itself.
Draw(ctx *Context)
// Specifies a function to call when this cell needs to be redrawn. The
// callback may be called in any goroutine.
OnInvalidate(callback func(d Drawable))
// Invalidates the drawable. This can be called from any goroutine.
Invalidate()
}
type RootDrawable interface {
Initialize(ui *UI)
}
type Interactive interface {
// Returns true if the event was handled by this component
Event(event tcell.Event) bool
// Indicates whether or not this control will receive input events
Focus(focus bool)
}
type Beeper interface {
OnBeep(func() error)
}
type DrawableInteractive interface {
Drawable
Interactive
}
type DrawableInteractiveBeeper interface {
DrawableInteractive
Beeper
}
// A drawable which contains other drawables
type Container interface {
Drawable
// Return all of the drawables which are children of this one (do not
// recurse into your grandchildren).
Children() []Drawable
}
type MouseHandler interface {
// Handle a mouse event which occurred at the local x and y positions
MouseEvent(localX int, localY int, event tcell.Event)
}
// A drawable that can be interacted with by the mouse
type Mouseable interface {
Drawable
MouseHandler
}
type MouseableDrawableInteractive interface {
DrawableInteractive
MouseHandler
}