A more robust check for TouchEvent instances

This commit is contained in:
Fabio Manganiello 2025-04-08 12:33:12 +02:00
parent 47aa2da6a2
commit d52fed5a57

View file

@ -87,7 +87,7 @@ export default {
getXY(event: any): number[] {
let [x, y] = [null, null] as [number | null, number | null]
if (event instanceof window.TouchEvent) {
if (window.TouchEvent && event instanceof window.TouchEvent) {
if (event.touches?.length) {
x = event.touches[0].clientX
y = event.touches[0].clientY