libCSP--/sudoku-2x2x2.txt

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#
# sudoku.txt - Sample sudoky 2x2x2 that our program can understand
# Place a zero to identify an unset cell (that, of course, should
# be set by our smart program).
#
# by BlackLight
#
+-----+-----+
| 1 0 | 3 0 |
| 0 2 | 0 0 |
+-----+-----+
| 2 0 | 0 0 |
| 0 0 | 0 1 |
+-----+-----+