platypush/platypush/backend/wiimote.py
2018-12-01 18:43:18 +01:00

140 lines
4.3 KiB
Python

"""
.. moduleauthor:: Fabio Manganiello <blacklight86@gmail.com>
"""
import cwiid
import re
import time
from platypush.backend import Backend
from platypush.message import Message
from platypush.message.event.wiimote import WiimoteEvent
from platypush.message.request import Request
class WiimoteBackend(Backend):
"""
Backend to communicate with a Nintendo WiiMote controller
Triggers:
* :class:`platypush.message.event.Wiimote.WiimoteEvent` \
when the state of the Wiimote (battery, buttons, acceleration etc.) changes
Requires:
* **python3-wiimote** (follow instructions at https://github.com/azzra/python3-wiimote)
"""
_wiimote = None
_inactivity_timeout = 300
_connection_attempts = 0
def msg_callback(self):
def _callback(msg_list, timestamp):
print(msg_list)
return _callback
def get_wiimote(self):
if not self._wiimote:
self._wiimote = cwiid.Wiimote()
self._wiimote.mesg_callback = self.msg_callback()
# self._wiimote.enable(cwiid.FLAG_MESG_IFC | cwiid.FLAG_MOTIONPLUS)
self._wiimote.enable(cwiid.FLAG_MOTIONPLUS)
self._wiimote.rpt_mode = cwiid.RPT_ACC | cwiid.RPT_BTN | cwiid.RPT_MOTIONPLUS
self.logger.info('WiiMote connected')
self._wiimote.led = 1
self._wiimote.rumble = True
time.sleep(0.5)
self._wiimote.rumble = False
return self._wiimote
def get_state(self):
wm = self.get_wiimote()
state = wm.state
parsed_state = {}
# Get buttons
all_btns = [attr for attr in dir(cwiid) if attr.startswith('BTN_')]
parsed_state['buttons'] = { btn: True for btn in all_btns
if state.get('buttons', 0) & getattr(cwiid, btn) != 0 }
# Get LEDs
all_leds = [attr for attr in dir(cwiid) if re.match('LED\d_ON', attr)]
parsed_state['led'] = { led[:4]: True for led in all_leds
if state.get('leds', 0) & getattr(cwiid, led) != 0 }
# Get errors
all_errs = [attr for attr in dir(cwiid) if attr.startswith('ERROR_')]
parsed_state['error'] = { err: True for err in all_errs
if state.get('errs', 0) & getattr(cwiid, err) != 0 }
parsed_state['battery'] = round(state.get('battery', 0)/cwiid.BATTERY_MAX, 3)
parsed_state['rumble'] = bool(state.get('rumble', 0))
if 'acc' in state:
parsed_state['acc'] = tuple(int(acc/5)*5 for acc in state['acc'])
if 'motionplus' in state:
parsed_state['motionplus'] = {
'angle_rate': tuple(int(angle/100) for angle
in state['motionplus']['angle_rate']),
'low_speed': state['motionplus']['low_speed'],
}
return parsed_state
def close(self):
if not self._wiimote:
return
try:
self._wiimote.close()
except:
pass
self._wiimote = None
def run(self):
super().run()
self._connection_attempts = 0
last_state = {}
last_btn_event_time = 0
while not self.should_stop():
try:
state = self.get_state()
changed_state = { k: state[k] for k in state.keys()
if state[k] != last_state.get(k) }
if changed_state:
self.bus.post(WiimoteEvent(**changed_state))
if 'buttons' in changed_state:
last_btn_event_time = time.time()
elif last_state and time.time() - \
last_btn_event_time >= self._inactivity_timeout:
self.logger.info('Wiimote disconnected upon timeout')
self.close()
last_state = state
time.sleep(0.1)
except RuntimeError as e:
if type(e) == RuntimeError and str(e) == 'Error opening wiimote connection':
if self._connection_attempts == 0:
self.logger.info('Press 1+2 to pair your WiiMote controller')
else:
self.logger.exception(e)
self.close()
self._connection_attempts += 1
# vim:sw=4:ts=4:et: