Support for polyphonic synthetic sounds in sound plugin
This commit is contained in:
parent
7a5657778e
commit
c2cf0b5f74
1 changed files with 148 additions and 112 deletions
|
@ -70,9 +70,6 @@ class Sound(object):
|
|||
raise RuntimeError('Please specify either a MIDI note or a base ' +
|
||||
'frequency')
|
||||
|
||||
# TODO support for multiple notes/frequencies, either for chords or
|
||||
# harmonics
|
||||
|
||||
if midi_note:
|
||||
self.midi_note = midi_note
|
||||
self.frequency = self.note_to_freq(midi_note=midi_note,
|
||||
|
@ -151,6 +148,25 @@ class Sound(object):
|
|||
'duration': duration,
|
||||
})
|
||||
|
||||
@classmethod
|
||||
def build(cls, *args, **kwargs):
|
||||
"""
|
||||
Construct a sound object either from a JSON representation or a
|
||||
key-value representation
|
||||
"""
|
||||
|
||||
if args:
|
||||
if isinstance(args[0], cls):
|
||||
return args[0]
|
||||
if isinstance(args[0], str):
|
||||
kwargs = json.loads(args[0])
|
||||
elif isinstance(args[0], dict):
|
||||
kwargs = args[0]
|
||||
if kwargs:
|
||||
return Sound(**kwargs)
|
||||
|
||||
raise RuntimeError('Usage: {}'.format(__doc__))
|
||||
|
||||
|
||||
class SoundPlugin(Plugin):
|
||||
"""
|
||||
|
@ -198,6 +214,8 @@ class SoundPlugin(Plugin):
|
|||
self.recording_state = RecordingState.STOPPED
|
||||
self.recording_state_lock = RLock()
|
||||
self.recording_paused_changed = Event()
|
||||
self.active_players = {}
|
||||
self.completed_callback_events = {}
|
||||
|
||||
def _get_default_device(self, category):
|
||||
"""
|
||||
|
@ -257,9 +275,43 @@ class SoundPlugin(Plugin):
|
|||
|
||||
return devs
|
||||
|
||||
def _play_audio_callback(self, q, blocksize, streamtype):
|
||||
import sounddevice as sd
|
||||
|
||||
is_raw_stream = streamtype == sd.RawOutputStream
|
||||
def audio_callback(outdata, frames, time, status):
|
||||
if self._get_playback_state() == PlaybackState.STOPPED:
|
||||
raise sd.CallbackAbort
|
||||
|
||||
while self._get_playback_state() == PlaybackState.PAUSED:
|
||||
self.playback_paused_changed.wait()
|
||||
|
||||
assert frames == blocksize
|
||||
if status.output_underflow:
|
||||
self.logger.warning('Output underflow: increase blocksize?')
|
||||
outdata = (b'\x00' if is_raw_stream else 0.) * len(outdata)
|
||||
return
|
||||
|
||||
assert not status
|
||||
|
||||
try:
|
||||
data = q.get_nowait()
|
||||
except queue.Empty:
|
||||
self.logger.warning('Buffer is empty: increase buffersize?')
|
||||
raise sd.CallbackAbort
|
||||
|
||||
if len(data) < len(outdata):
|
||||
outdata[:len(data)] = data
|
||||
outdata[len(data):] = (b'\x00' if is_raw_stream else 0.) * \
|
||||
(len(outdata) - len(data))
|
||||
else:
|
||||
outdata[:] = data
|
||||
|
||||
return audio_callback
|
||||
|
||||
|
||||
@action
|
||||
def play(self, file=None, sounds=None, device=None, blocksize=None,
|
||||
def play(self, file=None, sound=None, device=None, blocksize=None,
|
||||
bufsize=Sound._DEFAULT_BUFSIZE, samplerate=None, channels=None):
|
||||
"""
|
||||
Plays a sound file (support formats: wav, raw) or a synthetic sound.
|
||||
|
@ -267,20 +319,17 @@ class SoundPlugin(Plugin):
|
|||
:param file: Sound file path. Specify this if you want to play a file
|
||||
:type file: str
|
||||
|
||||
:param sounds: Sounds to play. Specify this if you want to play
|
||||
synthetic sounds. TODO: So far only one single-frequency sound is
|
||||
supported, support for multiple sounds, chords, harmonics and mixed
|
||||
sounds is ont the way.
|
||||
:type sounds: list[Sound]. You can initialize it either from a list
|
||||
:param sound: Sound to play. Specify this if you want to play
|
||||
synthetic sounds. You can also create polyphonic sounds by just
|
||||
calling play multple times.
|
||||
:type sound: Sound. You can initialize it either from a list
|
||||
of `Sound` objects or from its JSON representation, e.g.:
|
||||
|
||||
[
|
||||
{
|
||||
"midi_note": 69, # 440 Hz A
|
||||
"gain": 1.0, # Maximum volume
|
||||
"duration": 1.0 # 1 second or until release/pause/stop
|
||||
}
|
||||
]
|
||||
|
||||
:param device: Output device (default: default configured device or
|
||||
system default audio output if not configured)
|
||||
|
@ -302,24 +351,18 @@ class SoundPlugin(Plugin):
|
|||
:type channels: int
|
||||
"""
|
||||
|
||||
if not file and not sounds:
|
||||
if not file and not sound:
|
||||
raise RuntimeError('Please specify either a file to play or a ' +
|
||||
'list of sound objects')
|
||||
|
||||
import sounddevice as sd
|
||||
|
||||
if self._get_playback_state() != PlaybackState.STOPPED:
|
||||
if file:
|
||||
self.logger.info('Stopping playback before playing')
|
||||
self.stop_playback()
|
||||
time.sleep(2)
|
||||
|
||||
if blocksize is None:
|
||||
blocksize = self.output_blocksize
|
||||
|
||||
self.playback_paused_changed.clear()
|
||||
|
||||
completed_callback_event = Event()
|
||||
stream_index = None
|
||||
q = queue.Queue(maxsize=bufsize)
|
||||
f = None
|
||||
t = 0.
|
||||
|
@ -332,60 +375,20 @@ class SoundPlugin(Plugin):
|
|||
if device is None:
|
||||
device = self._get_default_device('output')
|
||||
|
||||
def audio_callback(outdata, frames, time, status):
|
||||
if self._get_playback_state() == PlaybackState.STOPPED:
|
||||
raise sd.CallbackAbort
|
||||
|
||||
while self._get_playback_state() == PlaybackState.PAUSED:
|
||||
self.playback_paused_changed.wait()
|
||||
|
||||
assert frames == blocksize
|
||||
if status.output_underflow:
|
||||
self.logger.warning('Output underflow: increase blocksize?')
|
||||
outdata = (b'\x00' if file else 0.) * len(outdata)
|
||||
return
|
||||
|
||||
assert not status
|
||||
|
||||
try:
|
||||
data = q.get_nowait()
|
||||
except queue.Empty:
|
||||
self.logger.warning('Buffer is empty: increase buffersize?')
|
||||
raise sd.CallbackAbort
|
||||
|
||||
if len(data) < len(outdata):
|
||||
outdata[:len(data)] = data
|
||||
outdata[len(data):] = (b'\x00' if file else 0.) * \
|
||||
(len(outdata) - len(data))
|
||||
|
||||
# if f:
|
||||
# raise sd.CallbackStop
|
||||
else:
|
||||
outdata[:] = data
|
||||
|
||||
|
||||
try:
|
||||
if file:
|
||||
import soundfile as sf
|
||||
f = sf.SoundFile(file)
|
||||
|
||||
if not samplerate:
|
||||
samplerate = f.samplerate if f else Sound._DEFAULT_SAMPLERATE
|
||||
|
||||
if not channels:
|
||||
channels = f.channels if f else 1
|
||||
|
||||
self.start_playback()
|
||||
self.logger.info('Started playback of {} to device [{}]'.
|
||||
format(file or sounds, device))
|
||||
self.logger.info('Starting playback of {} to device [{}]'.
|
||||
format(file or sound, device))
|
||||
|
||||
if sounds:
|
||||
if isinstance(sounds, str):
|
||||
sounds = json.loads(sounds)
|
||||
|
||||
for i in range(0, len(sounds)):
|
||||
if isinstance(sounds[i], dict):
|
||||
sounds[i] = Sound(**(sounds[i]))
|
||||
if sound:
|
||||
sound = Sound.build(sound)
|
||||
|
||||
# Audio queue pre-fill loop
|
||||
for _ in range(bufsize):
|
||||
|
@ -394,8 +397,6 @@ class SoundPlugin(Plugin):
|
|||
if not data:
|
||||
break
|
||||
else:
|
||||
# TODO support for multiple sounds or mixed sounds
|
||||
sound = sounds[0]
|
||||
blocktime = float(blocksize / samplerate)
|
||||
next_t = min(t+blocktime, sound.duration) \
|
||||
if sound.duration is not None else t+blocktime
|
||||
|
@ -410,17 +411,19 @@ class SoundPlugin(Plugin):
|
|||
while self._get_playback_state() == PlaybackState.PAUSED:
|
||||
self.playback_paused_changed.wait()
|
||||
|
||||
if self._get_playback_state() == PlaybackState.STOPPED:
|
||||
raise sd.CallbackAbort
|
||||
|
||||
q.put_nowait(data) # Pre-fill the audio queue
|
||||
|
||||
streamtype = sd.RawOutputStream if file else sd.OutputStream
|
||||
stream = streamtype(samplerate=samplerate, blocksize=blocksize,
|
||||
device=device, channels=channels,
|
||||
dtype='float32', callback=audio_callback,
|
||||
dtype='float32',
|
||||
callback=self._play_audio_callback(
|
||||
q=q, blocksize=blocksize,
|
||||
streamtype=streamtype),
|
||||
finished_callback=completed_callback_event.set)
|
||||
|
||||
stream_index = self.start_playback(stream, completed_callback_event)
|
||||
|
||||
with stream:
|
||||
# Timeout set until we expect all the buffered blocks to
|
||||
# be consumed
|
||||
|
@ -435,8 +438,6 @@ class SoundPlugin(Plugin):
|
|||
if not data:
|
||||
break
|
||||
else:
|
||||
# TODO support for multiple sounds or mixed sounds
|
||||
sound = sounds[0]
|
||||
blocktime = float(blocksize / samplerate)
|
||||
next_t = min(t+blocktime, sound.duration) \
|
||||
if sound.duration is not None else t+blocktime
|
||||
|
@ -458,8 +459,6 @@ class SoundPlugin(Plugin):
|
|||
raise e
|
||||
|
||||
completed_callback_event.wait()
|
||||
# if sounds:
|
||||
# sd.wait()
|
||||
except queue.Full as e:
|
||||
self.logger.warning('Playback timeout: audio callback failed?')
|
||||
finally:
|
||||
|
@ -467,7 +466,7 @@ class SoundPlugin(Plugin):
|
|||
f.close()
|
||||
f = None
|
||||
|
||||
self.stop_playback()
|
||||
self.stop_playback(stream_index)
|
||||
|
||||
|
||||
@action
|
||||
|
@ -503,10 +502,6 @@ class SoundPlugin(Plugin):
|
|||
|
||||
import sounddevice as sd
|
||||
|
||||
if self._get_recording_state() != RecordingState.STOPPED:
|
||||
self.stop_recording()
|
||||
time.sleep(2)
|
||||
|
||||
self.recording_paused_changed.clear()
|
||||
|
||||
if file:
|
||||
|
@ -616,14 +611,6 @@ class SoundPlugin(Plugin):
|
|||
|
||||
import sounddevice as sd
|
||||
|
||||
if self._get_playback_state() != PlaybackState.STOPPED:
|
||||
self.stop_playback()
|
||||
time.sleep(2)
|
||||
|
||||
if self._get_recording_state() != RecordingState.STOPPED:
|
||||
self.stop_recording()
|
||||
time.sleep(2)
|
||||
|
||||
self.playback_paused_changed.clear()
|
||||
self.recording_paused_changed.clear()
|
||||
|
||||
|
@ -655,16 +642,18 @@ class SoundPlugin(Plugin):
|
|||
outdata[:] = indata
|
||||
|
||||
|
||||
stream_index = None
|
||||
|
||||
try:
|
||||
import soundfile as sf
|
||||
import numpy
|
||||
|
||||
with sd.Stream(samplerate=sample_rate, channels=channels,
|
||||
stream = sd.Stream(samplerate=sample_rate, channels=channels,
|
||||
blocksize=blocksize, latency=latency,
|
||||
device=(input_device, output_device),
|
||||
dtype=dtype, callback=audio_callback):
|
||||
dtype=dtype, callback=audio_callback)
|
||||
self.start_recording()
|
||||
self.start_playback()
|
||||
stream_index = self.start_playback(stream)
|
||||
|
||||
self.logger.info('Started recording pass-through from device ' +
|
||||
'[{}] to device [{}]'.
|
||||
|
@ -683,18 +672,64 @@ class SoundPlugin(Plugin):
|
|||
except queue.Empty as e:
|
||||
self.logger.warning('Recording timeout: audio callback failed?')
|
||||
finally:
|
||||
self.stop_playback()
|
||||
self.stop_playback(stream_index)
|
||||
self.stop_recording()
|
||||
|
||||
|
||||
def start_playback(self):
|
||||
@action
|
||||
def get_active_players(self):
|
||||
"""
|
||||
:returns: A list of active players
|
||||
"""
|
||||
return {
|
||||
i: {
|
||||
attr: getattr(stream, attr)
|
||||
for attr in ['active', 'closed', 'stopped', 'blocksize',
|
||||
'channels', 'cpu_load', 'device', 'dtype',
|
||||
'latency', 'samplerate', 'samplesize']
|
||||
if hasattr(stream, attr)
|
||||
} for i, stream in self.active_players.items()
|
||||
}
|
||||
|
||||
|
||||
def start_playback(self, stream, completed_callback_event=None):
|
||||
stream_index = None
|
||||
with self.playback_state_lock:
|
||||
self.playback_state = PlaybackState.PLAYING
|
||||
stream_index = len(self.active_players)
|
||||
self.active_players[stream_index] = stream
|
||||
self.completed_callback_events[stream_index] = \
|
||||
completed_callback_event if completed_callback_event else Event()
|
||||
|
||||
self.logger.info('Playback started on stream index {}'.
|
||||
format(stream_index))
|
||||
return stream_index
|
||||
|
||||
@action
|
||||
def stop_playback(self):
|
||||
def stop_playback(self, *streams):
|
||||
with self.playback_state_lock:
|
||||
if not streams:
|
||||
streams = self.active_players.keys()
|
||||
updated_n_players = len(self.active_players)
|
||||
completed_callback_events = {}
|
||||
|
||||
for i in streams:
|
||||
if i is None or not (i in self.active_players):
|
||||
continue
|
||||
|
||||
stream = self.active_players[i]
|
||||
updated_n_players -= 1
|
||||
if self.completed_callback_events[i]:
|
||||
completed_callback_events[i] = self.completed_callback_events[i]
|
||||
|
||||
if not updated_n_players:
|
||||
self.playback_state = PlaybackState.STOPPED
|
||||
|
||||
for i, event in completed_callback_events.items():
|
||||
event.wait()
|
||||
del self.completed_callback_events[i]
|
||||
del self.active_players[i]
|
||||
|
||||
self.logger.info('Playback stopped')
|
||||
|
||||
@action
|
||||
|
@ -707,8 +742,9 @@ class SoundPlugin(Plugin):
|
|||
else:
|
||||
return
|
||||
|
||||
self.logger.info('Playback paused state toggled')
|
||||
self.playback_paused_changed.set()
|
||||
self.logger.info('Playback ' + ('paused' if self.playback_state ==
|
||||
PlaybackState.PAUSED else 'playing'))
|
||||
|
||||
def start_recording(self):
|
||||
with self.recording_state_lock:
|
||||
|
|
Loading…
Reference in a new issue