Support for playback control for individual sound streams
This commit is contained in:
parent
3baf0b1589
commit
d89184358a
1 changed files with 92 additions and 61 deletions
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@ -68,9 +68,9 @@ class SoundPlugin(Plugin):
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self.output_blocksize = output_blocksize
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self.output_blocksize = output_blocksize
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self.playback_bufsize = playback_bufsize
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self.playback_bufsize = playback_bufsize
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self.playback_state = PlaybackState.STOPPED
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self.playback_state = {}
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self.playback_state_lock = RLock()
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self.playback_state_lock = RLock()
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self.playback_paused_changed = Event()
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self.playback_paused_changed = {}
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self.recording_state = RecordingState.STOPPED
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self.recording_state = RecordingState.STOPPED
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self.recording_state_lock = RLock()
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self.recording_state_lock = RLock()
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self.recording_paused_changed = Event()
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self.recording_paused_changed = Event()
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@ -135,16 +135,17 @@ class SoundPlugin(Plugin):
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return devs
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return devs
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def _play_audio_callback(self, q, blocksize, streamtype):
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def _play_audio_callback(self, q, blocksize, streamtype, stream_index):
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import sounddevice as sd
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import sounddevice as sd
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is_raw_stream = streamtype == sd.RawOutputStream
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is_raw_stream = streamtype == sd.RawOutputStream
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def audio_callback(outdata, frames, time, status):
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if self._get_playback_state() == PlaybackState.STOPPED:
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raise sd.CallbackAbort
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while self._get_playback_state() == PlaybackState.PAUSED:
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def audio_callback(outdata, frames, time, status):
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self.playback_paused_changed.wait()
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if self._get_playback_state(stream_index) == PlaybackState.STOPPED:
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raise sd.CallbackStop
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while self._get_playback_state(stream_index) == PlaybackState.PAUSED:
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self.playback_paused_changed[stream_index].wait()
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assert frames == blocksize
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assert frames == blocksize
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if status.output_underflow:
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if status.output_underflow:
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@ -213,7 +214,7 @@ class SoundPlugin(Plugin):
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:param stream_index: If specified, play to an already active stream
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:param stream_index: If specified, play to an already active stream
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index (you can get them through
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index (you can get them through
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:method:`platypush.plugins.sound.query_active_streams`). Default:
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:method:`platypush.plugins.sound.query_streams`). Default:
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creates a new audio stream through PortAudio.
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creates a new audio stream through PortAudio.
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"""
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"""
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@ -226,8 +227,6 @@ class SoundPlugin(Plugin):
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if blocksize is None:
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if blocksize is None:
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blocksize = self.output_blocksize
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blocksize = self.output_blocksize
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self.playback_paused_changed.clear()
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q = queue.Queue(maxsize=bufsize)
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q = queue.Queue(maxsize=bufsize)
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f = None
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f = None
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t = 0.
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t = 0.
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@ -249,7 +248,7 @@ class SoundPlugin(Plugin):
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if not channels:
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if not channels:
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channels = f.channels if f else 1
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channels = f.channels if f else 1
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self.logger.info('Starting playback of {} to device [{}]'.
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self.logger.info('Starting playback of {} to sound device [{}]'.
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format(file or sound, device))
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format(file or sound, device))
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if sound:
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if sound:
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@ -273,25 +272,23 @@ class SoundPlugin(Plugin):
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if sound.duration is not None and t >= sound.duration:
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if sound.duration is not None and t >= sound.duration:
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break
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break
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while self._get_playback_state() == PlaybackState.PAUSED:
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self.playback_paused_changed.wait()
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q.put_nowait(data) # Pre-fill the audio queue
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q.put_nowait(data) # Pre-fill the audio queue
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if stream_index is None:
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if stream_index is None:
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completed_callback_event = Event()
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streamtype = sd.RawOutputStream if file else sd.OutputStream
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streamtype = sd.RawOutputStream if file else sd.OutputStream
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stream_index = self._allocate_stream_index()
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completed_callback_event = self.completed_callback_events[stream_index]
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stream = streamtype(samplerate=samplerate, blocksize=blocksize,
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stream = streamtype(samplerate=samplerate, blocksize=blocksize,
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device=device, channels=channels,
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device=device, channels=channels,
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dtype='float32',
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dtype='float32',
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callback=self._play_audio_callback(
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callback=self._play_audio_callback(
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q=q, blocksize=blocksize,
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q=q, blocksize=blocksize,
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streamtype=streamtype),
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streamtype=streamtype,
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stream_index=stream_index),
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finished_callback=completed_callback_event.set)
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finished_callback=completed_callback_event.set)
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stream_index = self.start_playback(stream,
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self._start_playback(stream_index=stream_index, stream=stream)
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completed_callback_event)
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else:
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else:
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stream = self.active_streams[stream_index]
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stream = self.active_streams[stream_index]
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completed_callback_event = self.completed_callback_events[stream_index]
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completed_callback_event = self.completed_callback_events[stream_index]
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@ -302,8 +299,9 @@ class SoundPlugin(Plugin):
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timeout = blocksize * bufsize / samplerate
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timeout = blocksize * bufsize / samplerate
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while True:
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while True:
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while self._get_playback_state() == PlaybackState.PAUSED:
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while self._get_playback_state(stream_index) == \
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self.playback_paused_changed.wait()
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PlaybackState.PAUSED:
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self.playback_paused_changed[stream_index].wait()
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if f:
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if f:
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data = f.buffer_read(blocksize, dtype='float32')
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data = f.buffer_read(blocksize, dtype='float32')
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@ -321,17 +319,21 @@ class SoundPlugin(Plugin):
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if sound.duration is not None and t >= sound.duration:
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if sound.duration is not None and t >= sound.duration:
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break
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break
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if self._get_playback_state() == PlaybackState.STOPPED:
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if self._get_playback_state(stream_index) == \
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raise sd.CallbackAbort
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PlaybackState.STOPPED:
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break
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try:
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try:
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q.put(data, timeout=timeout)
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q.put(data, timeout=timeout)
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except queue.Full as e:
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except queue.Full as e:
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if self._get_playback_state() != PlaybackState.PAUSED:
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if self._get_playback_state(stream_index) != \
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PlaybackState.PAUSED:
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raise e
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raise e
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completed_callback_event.wait()
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completed_callback_event.wait()
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except queue.Full as e:
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except queue.Full as e:
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if stream_index is None or \
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self._get_playback_state(stream_index) != PlaybackState.STOPPED:
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self.logger.warning('Playback timeout: audio callback failed?')
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self.logger.warning('Playback timeout: audio callback failed?')
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finally:
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finally:
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if f and not f.closed:
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if f and not f.closed:
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@ -483,7 +485,6 @@ class SoundPlugin(Plugin):
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import sounddevice as sd
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import sounddevice as sd
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self.playback_paused_changed.clear()
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self.recording_paused_changed.clear()
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self.recording_paused_changed.clear()
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if input_device is None:
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if input_device is None:
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@ -520,15 +521,17 @@ class SoundPlugin(Plugin):
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import soundfile as sf
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import soundfile as sf
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import numpy
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import numpy
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stream_index = self._allocate_stream_index()
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stream = sd.Stream(samplerate=sample_rate, channels=channels,
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stream = sd.Stream(samplerate=sample_rate, channels=channels,
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blocksize=blocksize, latency=latency,
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blocksize=blocksize, latency=latency,
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device=(input_device, output_device),
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device=(input_device, output_device),
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dtype=dtype, callback=audio_callback)
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dtype=dtype, callback=audio_callback)
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self.start_recording()
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self.start_recording()
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stream_index = self.start_playback(stream)
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self._start_playback(stream_index=stream_index,
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stream=stream)
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self.logger.info('Started recording pass-through from device ' +
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self.logger.info('Started recording pass-through from device ' +
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'[{}] to device [{}]'.
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'[{}] to sound device [{}]'.
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format(input_device, output_device))
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format(input_device, output_device))
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recording_started_time = time.time()
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recording_started_time = time.time()
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@ -549,11 +552,12 @@ class SoundPlugin(Plugin):
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@action
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@action
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def query_active_streams(self):
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def query_streams(self):
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"""
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"""
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:returns: A list of active players
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:returns: A list of active audio streams
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"""
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"""
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return {
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streams = {
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i: {
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i: {
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attr: getattr(stream, attr)
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attr: getattr(stream, attr)
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for attr in ['active', 'closed', 'stopped', 'blocksize',
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for attr in ['active', 'closed', 'stopped', 'blocksize',
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@ -563,36 +567,56 @@ class SoundPlugin(Plugin):
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} for i, stream in self.active_streams.items()
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} for i, stream in self.active_streams.items()
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}
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}
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for i, stream in streams.items():
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stream['playback_state'] = self.playback_state[i].name
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def start_playback(self, stream, completed_callback_event=None):
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return streams
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def _allocate_stream_index(self, completed_callback_event=None):
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stream_index = None
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stream_index = None
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with self.playback_state_lock:
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with self.playback_state_lock:
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self.playback_state = PlaybackState.PLAYING
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stream_index = None
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for i in range(len(self.active_streams)+1):
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for i in range(len(self.active_streams)+1):
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if i not in self.active_streams:
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if i not in self.active_streams:
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stream_index = i
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stream_index = i
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break
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break
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self.active_streams[stream_index] = stream
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if stream_index is None:
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raise RuntimeError('No stream index available')
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self.active_streams[stream_index] = None
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self.completed_callback_events[stream_index] = \
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self.completed_callback_events[stream_index] = \
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completed_callback_event if completed_callback_event else Event()
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completed_callback_event if completed_callback_event else Event()
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return stream_index
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def _start_playback(self, stream_index, stream):
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with self.playback_state_lock:
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self.playback_state[stream_index] = PlaybackState.PLAYING
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self.active_streams[stream_index] = stream
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if isinstance(self.playback_paused_changed.get(stream_index), Event):
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self.playback_paused_changed[stream_index].clear()
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else:
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self.playback_paused_changed[stream_index] = Event()
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self.logger.info('Playback started on stream index {}'.
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self.logger.info('Playback started on stream index {}'.
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format(stream_index))
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format(stream_index))
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return stream_index
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return stream_index
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@action
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@action
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def stop_playback(self, streams=None):
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def stop_playback(self, streams=None):
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"""
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"""
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:param streams: Stream to stop by index (default: all)
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:param streams: Streams to stop by index (default: all)
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:type streams: list[int]
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:type streams: list[int]
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"""
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"""
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with self.playback_state_lock:
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with self.playback_state_lock:
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streams = streams or self.active_streams.keys()
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if not streams:
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if not streams:
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streams = self.active_streams.keys()
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return
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updated_n_players = len(self.active_streams)
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completed_callback_events = {}
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completed_callback_events = {}
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for i in streams:
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for i in streams:
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@ -600,33 +624,47 @@ class SoundPlugin(Plugin):
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continue
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continue
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stream = self.active_streams[i]
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stream = self.active_streams[i]
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updated_n_players -= 1
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if self.completed_callback_events[i]:
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if self.completed_callback_events[i]:
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completed_callback_events[i] = self.completed_callback_events[i]
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completed_callback_events[i] = self.completed_callback_events[i]
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self.playback_state[i] = PlaybackState.STOPPED
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if not updated_n_players:
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self.playback_state = PlaybackState.STOPPED
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for i, event in completed_callback_events.items():
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for i, event in completed_callback_events.items():
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event.wait()
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event.wait()
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del self.completed_callback_events[i]
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del self.completed_callback_events[i]
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del self.active_streams[i]
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del self.active_streams[i]
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self.logger.info('Playback stopped')
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self.logger.info('Playback stopped on streams [{}]'.format(
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', '.join([str(stream) for stream in
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completed_callback_events.keys()])))
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@action
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@action
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def pause_playback(self):
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def pause_playback(self, streams=None):
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"""
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:param streams: Streams to pause by index (default: all)
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:type streams: list[int]
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"""
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with self.playback_state_lock:
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with self.playback_state_lock:
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if self.playback_state == PlaybackState.PAUSED:
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streams = streams or self.active_streams.keys()
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self.playback_state = PlaybackState.PLAYING
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if not streams:
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elif self.playback_state == PlaybackState.PLAYING:
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self.playback_state = PlaybackState.PAUSED
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else:
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return
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return
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self.playback_paused_changed.set()
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for i in streams:
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self.logger.info('Playback ' + ('paused' if self.playback_state ==
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if i is None or not (i in self.active_streams):
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PlaybackState.PAUSED else 'playing'))
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continue
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stream = self.active_streams[i]
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if self.playback_state[i] == PlaybackState.PAUSED:
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self.playback_state[i] = PlaybackState.PLAYING
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elif self.playback_state[i] == PlaybackState.PLAYING:
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self.playback_state[i] = PlaybackState.PAUSED
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else:
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continue
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self.playback_paused_changed[i].set()
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self.logger.info('Playback pause toggled on streams [{}]'.format(
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', '.join([str(stream) for stream in streams])))
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def start_recording(self):
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def start_recording(self):
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with self.recording_state_lock:
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with self.recording_state_lock:
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@ -651,20 +689,13 @@ class SoundPlugin(Plugin):
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self.logger.info('Recording paused state toggled')
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self.logger.info('Recording paused state toggled')
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self.recording_paused_changed.set()
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self.recording_paused_changed.set()
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def _get_playback_state(self):
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def _get_playback_state(self, stream_index):
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with self.playback_state_lock:
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with self.playback_state_lock:
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return self.playback_state
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return self.playback_state[stream_index]
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def _get_recording_state(self):
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def _get_recording_state(self):
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with self.recording_state_lock:
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with self.recording_state_lock:
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return self.recording_state
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return self.recording_state
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@action
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def get_state(self):
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return {
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'playback_state': self._get_playback_state().name,
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'recording_state': self._get_recording_state().name,
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}
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# vim:sw=4:ts=4:et:
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# vim:sw=4:ts=4:et:
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