Added support for audio pass-through to sound plugin
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commit
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1 changed files with 105 additions and 2 deletions
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@ -126,7 +126,10 @@ class SoundPlugin(Plugin):
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:type bufsize: int
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"""
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self.stop_playback()
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if self._get_playback_state() != PlaybackState.STOPPED:
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self.stop_playback()
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time.sleep(2)
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self.playback_paused_changed.clear()
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q = queue.Queue(maxsize=bufsize)
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@ -243,7 +246,10 @@ class SoundPlugin(Plugin):
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:type subtype: str
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"""
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self.stop_recording()
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if self._get_recording_state() != RecordingState.STOPPED:
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self.stop_recording()
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time.sleep(2)
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self.recording_paused_changed.clear()
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if file:
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@ -311,6 +317,103 @@ class SoundPlugin(Plugin):
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finally:
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self.stop_recording()
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@action
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def recordplay(self, duration=None, input_device=None, output_device=None,
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sample_rate=None, blocksize=_DEFAULT_PLAY_BLOCKSIZE,
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latency=0, channels=1, dtype=None):
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"""
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Records audio and plays it on an output sound device (audio pass-through)
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:param duration: Recording duration in seconds (default: record until stop event)
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:type duration: float
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:param input_device: Input device (default: default configured device or system default audio input if not configured)
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:type input_device: int or str
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:param output_device: Output device (default: default configured device or system default audio output if not configured)
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:type output_device: int or str
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:param sample_rate: Recording sample rate (default: device default rate)
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:type sample_rate: int
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:param blocksize: Audio block size (default: 2048)
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:type blocksize: int
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:param latency: Device latency in seconds (default: 0)
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:type latency: float
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:param channels: Number of channels (default: 1)
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:type channels: int
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:param dtype: Data type for the recording - see `soundfile docs <https://python-sounddevice.readthedocs.io/en/0.3.12/_modules/sounddevice.html#rec>`_ for available types (default: input device default)
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:type dtype: str
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"""
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if self._get_playback_state() != PlaybackState.STOPPED:
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self.stop_playback()
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time.sleep(2)
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if self._get_recording_state() != RecordingState.STOPPED:
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self.stop_recording()
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time.sleep(2)
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self.playback_paused_changed.clear()
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self.recording_paused_changed.clear()
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if not input_device:
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input_device = self.input_device
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if not output_device:
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output_device = self.output_device
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if sample_rate is None:
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dev_info = sd.query_devices(input_device, 'input')
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sample_rate = int(dev_info['default_samplerate'])
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def audio_callback(indata, outdata, frames, time, status):
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while self._get_recording_state() == RecordingState.PAUSED:
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self.recording_paused_changed.wait()
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if status:
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self.logger.warning('Recording callback status: {}'.format(
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str(status)))
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outdata[:] = indata
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try:
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import soundfile as sf
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import numpy
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with sd.Stream(samplerate=sample_rate, channels=channels,
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blocksize=blocksize, latency=latency,
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device=(input_device, output_device),
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dtype=dtype, callback=audio_callback):
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self.start_recording()
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self.start_playback()
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self.logger.info('Started recording pass-through from device ' +
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'[{}] to device [{}]'.
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format(input_device, output_device))
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recording_started_time = time.time()
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while self._get_recording_state() != RecordingState.STOPPED \
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and (duration is None or
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time.time() - recording_started_time < duration):
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while self._get_recording_state() == RecordingState.PAUSED:
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self.recording_paused_changed.wait()
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time.sleep(0.1)
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except queue.Empty as e:
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self.logger.warning('Recording timeout: audio callback failed?')
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finally:
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self.stop_playback()
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self.stop_recording()
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def start_playback(self):
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with self.playback_state_lock:
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self.playback_state = PlaybackState.PLAYING
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