129 lines
3.9 KiB
Python
129 lines
3.9 KiB
Python
import logging
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from phue import Bridge
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from .. import LightPlugin
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class LightHuePlugin(LightPlugin):
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""" Python dependencies """
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_requires = [
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'phue'
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]
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MAX_BRI = 255
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MAX_SAT = 255
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MAX_HUE = 65535
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def _init(self):
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self.bridge_address = self.config['bridge']
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self.bridge = None
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logging.info('Initializing Hue lights plugin - bridge: "{}"'.
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format(self.bridge_address))
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self.connect()
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self.lights = []; self.groups = []
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if 'lights' in self.config:
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self.lights = self.config['lights']
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elif 'groups' in self.config:
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self.groups = self.config['groups']
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self._expand_groups(self.groups)
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else:
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self.lights = [l.name for l in self.bridge.lights]
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logging.info('Configured lights: "{}"'. format(self.lights))
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def _expand_groups(self, group_names):
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groups = [g for g in self.bridge.groups
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if g.name in group_names]
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for g in groups:
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self.lights.extend([l.name for l in g.lights])
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def connect(self):
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# Lazy init
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if not self.bridge:
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self.bridge = Bridge(self.bridge_address)
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logging.info('Bridge connected')
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self.get_scenes()
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# uncomment these lines if you're running huectrl for
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# the first time and you need to pair it to the switch
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# self.bridge.connect()
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# self.bridge.get_api()
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else:
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logging.info('Bridge already connected')
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def get_scenes(self):
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scenes = [s.name for s in self.bridge.scenes]
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# TODO Expand it with custom scenes specified in config.yaml as in #14
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def _execute(self, attr, *args, **kwargs):
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try:
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self.connect()
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except Exception as e:
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logging.exception(e)
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# Reset bridge connection
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self.bridge = None
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return
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lights = []; groups = []
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if 'lights' in kwargs and kwargs['lights']:
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lights = kwargs['lights'].split(',') \
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if isinstance(lights, str) else kwargs['lights']
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elif 'groups' in kwargs and kwargs['lights']:
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groups = kwargs['groups'].split(',') \
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if isinstance(groups, str) else kwargs['groups']
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else:
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lights = self.lights
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groups = self.groups
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logging.info('[Attribute: {}] [Values: {}] [Lights: {}] [Groups: {}]'.
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format(attr, args, lights, groups))
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try:
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if attr == 'scene':
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self.bridge.run_scene(groups[0], kwargs['name'])
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elif groups:
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self.bridge.set_group(groups, attr, *args)
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elif lights:
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self.bridge.set_light(lights, attr, *args)
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except Exception as e:
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print(e)
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logging.exception(e)
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# Reset bridge connection
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self.bridge = None
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def on(self, lights=[], groups=[]):
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self._execute('on', True, lights=lights, groups=groups)
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def off(self, lights=[], groups=[]):
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self._execute('on', False, lights=lights, groups=groups)
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def bri(self, value, lights=[], groups=[]):
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self._execute('bri', int(value) % (self.MAX_BRI+1),
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lights=lights, groups=groups)
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def sat(self, value, lights=[], groups=[]):
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self._execute('sat', int(value) % (self.MAX_SAT+1),
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lights=lights, groups=groups)
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def hue(self, value, lights=[], groups=[]):
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self._execute('hue', int(value) % (self.MAX_HUE+1),
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lights=lights, groups=groups)
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def hue(self, value, lights=[], groups=[]):
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self._execute('hue', int(value) % (self.MAX_HUE+1),
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lights=lights, groups=groups)
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def scene(self, name, lights=[], groups=[]):
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self._execute('scene', name=name, lights=lights, groups=groups)
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def status(self):
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return ['']
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# vim:sw=4:ts=4:et:
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