forked from platypush/platypush
Reset bridge connection upon failure
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1 changed files with 3 additions and 0 deletions
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@ -265,6 +265,9 @@ class LightHuePlugin(LightPlugin):
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lights = self.lights
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lights = self.lights
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groups = self.groups
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groups = self.groups
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if not self.bridge:
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self.connect()
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try:
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try:
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if attr == 'scene':
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if attr == 'scene':
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self.bridge.run_scene(groups[0], kwargs.pop('name'))
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self.bridge.run_scene(groups[0], kwargs.pop('name'))
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