mirror of
https://github.com/BlackLight/Snort_AIPreproc.git
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143 lines
3.8 KiB
C
143 lines
3.8 KiB
C
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/* $Id$ */
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/*
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** Copyright (C) 2002-2010 Sourcefire, Inc.
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** Author(s): Andrew R. Baker <andrewb@sourcefire.com>
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License Version 2 as
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** published by the Free Software Foundation. You may not use, modify or
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** distribute this program under any other version of the GNU General
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** Public License.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __SIGNATURE_H__
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#define __SIGNATURE_H__
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef OSF1
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#include <sys/bitypes.h>
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#endif
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#include <sys/types.h>
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#include <stdio.h>
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struct _OptTreeNode;
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struct _SnortConfig;
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struct _RuleTreeNode;
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/* this contains a list of the URLs for various reference systems */
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typedef struct _ReferenceSystemNode
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{
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char *name;
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char *url;
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struct _ReferenceSystemNode *next;
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} ReferenceSystemNode;
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ReferenceSystemNode * ReferenceSystemAdd(ReferenceSystemNode **, char *, char *);
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ReferenceSystemNode * ReferenceSystemLookup(ReferenceSystemNode *, char *);
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void ParseReferenceSystemConfig(char *args);
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/* XXX: update to point to the ReferenceURLNode in the referenceURL list */
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typedef struct _ReferenceNode
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{
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char *id;
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ReferenceSystemNode *system;
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struct _ReferenceNode *next;
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} ReferenceNode;
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ReferenceNode * AddReference(struct _SnortConfig *, ReferenceNode **, char *, char *);
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void FPrintReference(FILE *, ReferenceNode *);
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/* struct for rule classification */
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typedef struct _ClassType
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{
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char *type; /* classification type */
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int id; /* classification id */
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char *name; /* "pretty" classification name */
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int priority; /* priority */
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struct _ClassType *next;
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} ClassType;
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void ParseClassificationConfig(char *);
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/* NOTE: These lookups can only be done during parse time */
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ClassType * ClassTypeLookupByType(struct _SnortConfig *, char *);
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ClassType * ClassTypeLookupById(struct _SnortConfig *, int);
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/*
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* sid-gid -> otn mapping
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*/
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typedef struct _OtnKey
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{
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uint32_t gid;
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uint32_t sid;
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} OtnKey;
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#define SI_RULE_FLUSHING_OFF 0
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#define SI_RULE_FLUSHING_ON 1
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#define SI_RULE_TYPE_DETECT 0
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#define SI_RULE_TYPE_DECODE 1
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#define SI_RULE_TYPE_PREPROC 2
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#ifdef TARGET_BASED
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typedef struct _ServiceInfo
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{
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char *service;
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int16_t service_ordinal;
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} ServiceInfo;
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#endif
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typedef struct _SigInfo
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{
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uint32_t generator;
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uint32_t id;
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uint32_t rev;
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uint32_t class_id;
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ClassType *classType;
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uint32_t priority;
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char *message;
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ReferenceNode *refs;
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int shared; /* shared object rule */
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int rule_type; /* 0-std rule, 1-decoder, rule, 3 preprocessor rule */
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int rule_flushing; /* 0-disabled, 1-enabled */
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OtnKey otnKey;
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#ifdef TARGET_BASED
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unsigned int num_services;
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ServiceInfo *services;
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char *os;
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#endif
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} SigInfo;
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void * SoRuleOtnLookupNew(void);
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void SoRuleOtnLookupAdd(void *, struct _OptTreeNode *);
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struct _OptTreeNode * SoRuleOtnLookup(void *, uint32_t gid, uint32_t sid);
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struct _OptTreeNode * SoRuleOtnLookupNext(uint32_t gid, uint32_t sid);
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void SoRuleOtnLookupFree(void *);
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void * OtnLookupNew(void);
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void OtnLookupAdd(void *, struct _OptTreeNode *);
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struct _OptTreeNode * OtnLookup(void *, uint32_t gid, uint32_t sid);
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void OtnLookupFree(void *);
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void OtnRemove(void *, void *, struct _OptTreeNode *);
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void OtnDeleteData(void *data);
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void OtnFree(void *data);
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#endif /* SIGNATURE */
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