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(Oh, adding base64 stuff)
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40
base64/base64.c
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40
base64/base64.c
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#include <string.h>
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#include "cencode.h"
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#include "cdecode.h"
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/**
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* \brief base64-encode an input buffer
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* \param in Sequence of bytes to be encoded
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* \param in_len Length of the input sequence
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* \param out Pointer to the buffer that will contain the output (its length must be at least 2*in_len + 1)
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*/
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void
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base64_encode ( const char *in, size_t in_len, char **out )
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{
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char pad[100] = { 0 };
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base64_encodestate e_state;
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base64_init_encodestate ( &e_state );
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base64_encode_block ( in, in_len, *out, &e_state );
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base64_encode_blockend ( pad, &e_state );
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pad[ strlen(pad) - 1 ] = 0;
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strcat ( *out, pad );
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} /* ----- end of function base64_encode ----- */
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/**
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* \brief base64-decode a base64 string
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* \param in base64 string to be decoded
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* \param out Pointer to the buffer that will contain the output (its length should be at least the same like the length of in)
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*/
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void
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base64_decode ( const char *in, char **out )
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{
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base64_decodestate d_state;
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base64_init_decodestate ( &d_state );
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base64_decode_block ( in, strlen ( in ), *out, &d_state );
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} /* ----- end of function base64_decode ----- */
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88
base64/cdecode.c
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88
base64/cdecode.c
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/*
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cdecoder.c - c source to a base64 decoding algorithm implementation
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This is part of the libb64 project, and has been placed in the public domain.
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For details, see http://sourceforge.net/projects/libb64
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*/
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#include "cdecode.h"
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int base64_decode_value(char value_in)
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{
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static const char decoding[] = {62,-1,-1,-1,63,52,53,54,55,56,57,58,59,60,61,-1,-1,-1,-2,-1,-1,-1,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,-1,-1,-1,-1,-1,-1,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51};
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static const char decoding_size = sizeof(decoding);
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value_in -= 43;
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if (value_in < 0 || value_in > decoding_size) return -1;
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return decoding[(int)value_in];
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}
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void base64_init_decodestate(base64_decodestate* state_in)
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{
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state_in->step = step_a;
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state_in->plainchar = 0;
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}
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int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in)
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{
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const char* codechar = code_in;
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char* plainchar = plaintext_out;
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char fragment;
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*plainchar = state_in->plainchar;
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switch (state_in->step)
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{
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while (1)
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{
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case step_a:
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do {
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if (codechar == code_in+length_in)
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{
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state_in->step = step_a;
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state_in->plainchar = *plainchar;
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return plainchar - plaintext_out;
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}
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fragment = (char)base64_decode_value(*codechar++);
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} while (fragment < 0);
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*plainchar = (fragment & 0x03f) << 2;
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case step_b:
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do {
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if (codechar == code_in+length_in)
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{
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state_in->step = step_b;
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state_in->plainchar = *plainchar;
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return plainchar - plaintext_out;
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}
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fragment = (char)base64_decode_value(*codechar++);
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} while (fragment < 0);
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*plainchar++ |= (fragment & 0x030) >> 4;
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*plainchar = (fragment & 0x00f) << 4;
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case step_c:
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do {
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if (codechar == code_in+length_in)
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{
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state_in->step = step_c;
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state_in->plainchar = *plainchar;
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return plainchar - plaintext_out;
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}
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fragment = (char)base64_decode_value(*codechar++);
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} while (fragment < 0);
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*plainchar++ |= (fragment & 0x03c) >> 2;
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*plainchar = (fragment & 0x003) << 6;
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case step_d:
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do {
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if (codechar == code_in+length_in)
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{
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state_in->step = step_d;
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state_in->plainchar = *plainchar;
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return plainchar - plaintext_out;
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}
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fragment = (char)base64_decode_value(*codechar++);
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} while (fragment < 0);
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*plainchar++ |= (fragment & 0x03f);
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}
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}
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/* control should not reach here */
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return plainchar - plaintext_out;
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}
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28
base64/cdecode.h
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base64/cdecode.h
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/*
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cdecode.h - c header for a base64 decoding algorithm
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This is part of the libb64 project, and has been placed in the public domain.
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For details, see http://sourceforge.net/projects/libb64
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*/
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#ifndef BASE64_CDECODE_H
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#define BASE64_CDECODE_H
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typedef enum
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{
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step_a, step_b, step_c, step_d
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} base64_decodestep;
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typedef struct
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{
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base64_decodestep step;
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char plainchar;
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} base64_decodestate;
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void base64_init_decodestate(base64_decodestate* state_in);
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int base64_decode_value(char value_in);
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int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in);
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#endif /* BASE64_CDECODE_H */
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base64/cencode.c
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base64/cencode.c
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/*
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cencoder.c - c source to a base64 encoding algorithm implementation
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This is part of the libb64 project, and has been placed in the public domain.
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For details, see http://sourceforge.net/projects/libb64
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*/
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#include "cencode.h"
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const int CHARS_PER_LINE = 72;
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void base64_init_encodestate(base64_encodestate* state_in)
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{
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state_in->step = step_A;
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state_in->result = 0;
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state_in->stepcount = 0;
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}
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char base64_encode_value(char value_in)
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{
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static const char* encoding = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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if (value_in > 63) return '=';
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return encoding[(int)value_in];
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}
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int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in)
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{
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const char* plainchar = plaintext_in;
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const char* const plaintextend = plaintext_in + length_in;
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char* codechar = code_out;
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char result;
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char fragment;
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result = state_in->result;
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switch (state_in->step)
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{
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while (1)
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{
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case step_A:
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if (plainchar == plaintextend)
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{
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state_in->result = result;
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state_in->step = step_A;
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return codechar - code_out;
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}
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fragment = *plainchar++;
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result = (fragment & 0x0fc) >> 2;
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*codechar++ = base64_encode_value(result);
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result = (fragment & 0x003) << 4;
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case step_B:
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if (plainchar == plaintextend)
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{
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state_in->result = result;
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state_in->step = step_B;
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return codechar - code_out;
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}
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fragment = *plainchar++;
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result |= (fragment & 0x0f0) >> 4;
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*codechar++ = base64_encode_value(result);
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result = (fragment & 0x00f) << 2;
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case step_C:
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if (plainchar == plaintextend)
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{
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state_in->result = result;
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state_in->step = step_C;
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return codechar - code_out;
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}
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fragment = *plainchar++;
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result |= (fragment & 0x0c0) >> 6;
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*codechar++ = base64_encode_value(result);
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result = (fragment & 0x03f) >> 0;
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*codechar++ = base64_encode_value(result);
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++(state_in->stepcount);
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if (state_in->stepcount == CHARS_PER_LINE/4)
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{
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/* *codechar++ = '\n'; */
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state_in->stepcount = 0;
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}
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}
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}
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/* control should not reach here */
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return codechar - code_out;
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}
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int base64_encode_blockend(char* code_out, base64_encodestate* state_in)
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{
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char* codechar = code_out;
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switch (state_in->step)
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{
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case step_B:
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*codechar++ = base64_encode_value(state_in->result);
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*codechar++ = '=';
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*codechar++ = '=';
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break;
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case step_C:
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*codechar++ = base64_encode_value(state_in->result);
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*codechar++ = '=';
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break;
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case step_A:
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break;
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}
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*codechar++ = '\n';
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return codechar - code_out;
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}
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31
base64/cencode.h
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base64/cencode.h
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/*
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cencode.h - c header for a base64 encoding algorithm
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This is part of the libb64 project, and has been placed in the public domain.
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For details, see http://sourceforge.net/projects/libb64
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*/
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#ifndef BASE64_CENCODE_H
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#define BASE64_CENCODE_H
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typedef enum
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{
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step_A, step_B, step_C
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} base64_encodestep;
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typedef struct
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{
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base64_encodestep step;
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char result;
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int stepcount;
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} base64_encodestate;
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void base64_init_encodestate(base64_encodestate* state_in);
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char base64_encode_value(char value_in);
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int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in);
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int base64_encode_blockend(char* code_out, base64_encodestate* state_in);
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#endif /* BASE64_CENCODE_H */
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