forked from platypush/platypush
Implemented Hue lights toggle command
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parent
f2d077354c
commit
fc1e15504d
1 changed files with 57 additions and 6 deletions
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@ -243,19 +243,21 @@ class LightHuePlugin(LightPlugin):
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if 'lights' in kwargs and kwargs['lights']:
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if 'lights' in kwargs and kwargs['lights']:
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lights = kwargs.pop('lights').split(',').strip() \
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lights = kwargs.pop('lights').split(',').strip() \
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if isinstance(lights, str) else kwargs.pop('lights')
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if isinstance(lights, str) else kwargs.pop('lights')
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elif 'groups' in kwargs and kwargs['groups']:
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if 'groups' in kwargs and kwargs['groups']:
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groups = kwargs.pop('groups').split(',').strip() \
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groups = kwargs.pop('groups').split(',').strip() \
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if isinstance(groups, str) else kwargs.pop('groups')
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if isinstance(groups, str) else kwargs.pop('groups')
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else:
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if not lights and not groups:
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lights = self.lights
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lights = self.lights
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groups = self.groups
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groups = self.groups
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try:
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try:
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if attr == 'scene':
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if attr == 'scene':
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self.bridge.run_scene(groups[0], kwargs.pop('name'))
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self.bridge.run_scene(groups[0], kwargs.pop('name'))
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elif groups:
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else:
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if groups:
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self.bridge.set_group(groups, attr, *args)
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self.bridge.set_group(groups, attr, *args)
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elif lights:
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if lights:
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self.bridge.set_light(lights, attr, *args)
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self.bridge.set_light(lights, attr, *args)
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except Exception as e:
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except Exception as e:
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# Reset bridge connection
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# Reset bridge connection
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@ -333,6 +335,55 @@ class LightHuePlugin(LightPlugin):
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return self._exec('on', False, lights=lights, groups=groups)
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return self._exec('on', False, lights=lights, groups=groups)
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@action
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def toggle(self, lights=[], groups=[]):
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"""
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Toggle lights/groups on/off.
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:param lights: Lights to turn off (names or light objects). Default: plugin default lights
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:param groups: Groups to turn off (names or group objects). Default: plugin default groups
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"""
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lights_on = []
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lights_off = []
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groups_on = []
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groups_off = []
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if groups:
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all_groups = self.bridge.get_group().values()
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groups_on = [
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group['name'] for group in all_groups
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if group['name'] in groups and group['state']['any_on'] is True
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]
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groups_off = [
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group['name'] for group in all_groups
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if group['name'] in groups and group['state']['any_on'] is False
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]
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if not groups and not lights:
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lights = self.lights
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if lights:
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all_lights = self.bridge.get_light().values()
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lights_on = [
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light['name'] for light in all_lights
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if light['name'] in lights and light['state']['on'] is True
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]
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lights_off = [
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light['name'] for light in all_lights
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if light['name'] in lights and light['state']['on'] is False
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]
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if lights_on or groups_on:
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self._exec('on', False, lights=lights_on, groups=groups_on)
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if lights_off or groups_off:
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self._exec('on', True, lights=lights_off, groups=groups_off)
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@action
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@action
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def bri(self, value, lights=[], groups=[]):
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def bri(self, value, lights=[], groups=[]):
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"""
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"""
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