507 lines
20 KiB
Markdown
507 lines
20 KiB
Markdown
[//]: # (title: Build your multi-room and multi-provider sound server with Platypush, Mopidy and Snapcast)
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[//]: # (description: How to leverage Platypush and other open-source projects to build an extensible and versatile music server.)
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[//]: # (image: /img/mpd-1.png)
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[//]: # (author: Fabio Manganiello <fabio@platypush.tech>)
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[//]: # (published: 2019-10-22)
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Today’s abundance of music streaming services has created lots of opportunities to listen to whichever music you like
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wherever you like, but there’s a huge fragmentation problem that hasn’t been tackled seriously by the music tech
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industry yet.
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Spotify allows you to find and discover a lot of tunes, but not all the music is there.
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You may want to integrate your collection of mp3s into your Spotify collection, but that is simply not an option.
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You may have favourite tracks that are only available on SoundCloud or albums that aren’t available on Spotify, but
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you’ve purchased in the past on Google Music or iTunes, but there’s no way to have them all in one place: each of these
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solution comes with its separate app.
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You may want to integrate your favourite online radios or podcasts into your music app, but that’s, again, not an option
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— TuneIn, Podcast Addict or Google Podcasts are distinct apps.
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You may want to easily stream your playlists to any speaker or pair of headphones you own, but that’s not as easy as it
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sounds. You may have to replace your existing speakers with expensive solutions (like Sonos or Bose) to enjoy a proper
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multi-room setup. Apps like Spotify come with their solutions (e.g. Spotify Connect), but only a limited number of
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devices is supported and, again, it works as a solution only as long as you stream Spotify content from the Spotify app.
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There have been commercial solutions that have tried to tackle this fragmentation problem and provide you with the
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possibility to stream music from any app to any speaker without having to replace your audio system, but the situation
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isn’t that bright after Google
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has [discontinued its Chromecast Audio support](https://www.theverge.com/2019/1/11/18178751/google-chromecast-audio-discontinued-sale),
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and AirPlay works relatively well only as long as you’re in an Apple ecosystem.
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As of today the problem “how do I play whichever piece of music I like, from whichever service I like, on whichever
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device I like, all in one interface, without having to install 10 different apps” is still largely unsolved if you rely
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on commercial solutions.
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Luckily, we’ve got plenty of open source software around that comes to rescue. It requires a bit more work than just
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downloading an app and logging in, but the rewards are priceless.
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## One music server to rule them all
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[Mopidy](https://mopidy.com/) is one of the best open source solutions around when it comes to integrating multiple
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music services under one single interface. It’s entirely written in Python, it’s (almost) 100% compatible
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with [MPD](https://www.musicpd.org/doc/html/protocol.html), a music protocol that has been around since 2003 and comes
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with lots of compatible clients (command-line, web-based, mobile apps etc.), and there are countless plugins that let
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Mopidy integrate with any kind of music service around.
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It’s relatively easy to install mopidy on a RaspberryPi and turn it into a powerful music centre.
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- Add the mopidy repository to your apt lists and install the base package:
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```shell
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wget -q -O - https://apt.mopidy.com/mopidy.gpg | sudo apt-key add -
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# Run the following if you're running Raspbian/Debian Buster
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sudo wget -q -O /etc/apt/sources.list.d/mopidy.list https://apt.mopidy.com/buster.list
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# Run the following command if you're running Raspbian/Debian Stretch
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sudo wget -q -O /etc/apt/sources.list.d/mopidy.list https://apt.mopidy.com/stretch.list
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# Update the repositories and install mopidy
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sudo apt-get update
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sudo apt-get install mopidy mopidy-mpd
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```
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- Install any additional extension for the music services you like:
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```shell
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# Spotify support
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sudo apt-get install mopidy-spotify
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# Local files support
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sudo apt-get install mopidy-local
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# Dirble support
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sudo apt-get install mopidy-dirble
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# Podcast support
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sudo apt-get install mopidy-podcast mopidy-podcast-gpodder mopidy-podcast-itunes
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# Last.FM scrobbling support
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sudo apt-get install mopidy-scrobbler
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# Soma.FM support
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sudo apt-get install mopidy-somafm
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# Soundcloud support
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sudo apt-get install mopidy-soundcloud
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# TuneIn support
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sudo apt-get install mopidy-tunein
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# YouTube support
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sudo apt-get install mopidy-youtube
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```
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And there are even more extensions available for Mopidy - you may want to take a look on
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[their website](https://mopidy.com/ext/) to get an overview of the compatible services.
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Head to the pages of those extensions to find out whether they need some extra dependencies or extra configuration to be
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added to your `~/.config/mopidy/mopidy.conf` file.
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You may also want to make sure that the HTTP module is enabled in your mopidy configuration, since most of the web
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frontends (including Platypush) rely on it to interact with mopidy over websockets:
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```yaml
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[http]
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enabled = true
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hostname = 0.0.0.0
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port = 6680
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```
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There is also a wide range of frontend clients available for Mopidy, from command-line MPD clients to full-blown web
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clients that do a very good job replicating the UI of some of the most popular music apps around. Let's have a quick
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overview of my favourite solutions to interact with Mopidy:
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- `netcat`/`telnet`. Mopidy is compatible with the MPD protocol, and once started it will listen by default on port 6600
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for MPD commands. It’s relatively straightforward to explore your library or control the playback even without
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installing another client (although it’s probably not the most user-friendly way, but very good if you want to make
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some scripts):
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```shell
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$ echo status | nc localhost 6600
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OK MPD 0.19.0
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volume: 100
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repeat: 0
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random: 1
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single: 0
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consume: 0
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playlist: 3
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playlistlength: 1489
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xfade: 0
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state: stop
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song: 513
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songid: 560
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nextsong: 173
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nextsongid: 220
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OK
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$ echo currentsong | nc localhost 6600
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OK MPD 0.19.0
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file: spotify:track:218UgZapIcNRP9f38C5cMp
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Time: 365
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Artist: 3rd Force
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Album: Vital Force
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Title: Echoes Of A Dream
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Date: 1997
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Track: 6
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Pos: 513
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Id: 560
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AlbumArtist: 3rd Force
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X-AlbumUri: spotify:album:3mSCVZabNB0rUmpYgPkDuV
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OK
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$ echo play | nc localhost 6600
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OK MPD 0.19.0
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OK
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$ echo stop | nc localhost 6600
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OK MPD 0.19.0
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OK
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```
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- `mpc` is a tiny command-line utility that makes it a bit easier to interact with MPD/mopidy instances for scripting
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purposes without handling low-level protocol messages:
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```shell
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sudo apt-get install mpc
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mpc help # To see available commands
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mpc play # Play the music
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```
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- `ncmpcpp` is a ncurses-based terminal client that I've been using for more than a decade, and it's probably one of
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the lightest yet most versatile music clients I've seen around - and definitely my favourite:
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```shell
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sudo apt-get install ncmpcpp
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```
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![ncmpcpp screenshot 1](../img/ncmpcpp-1.png)
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![ncmpcpp screenshot 2](../img/ncmpcpp-2.png)
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![ncmpcpp screenshot 3](../img/ncmpcpp-3.png)
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- `mopidy-iris` is probably one of the most user-friendly, well-maintained and feature-rich Mopidy clients around, and
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it's compatible with desktop, tablet and mobile and it comes with a UI that successfully mimics that of many popular
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music apps:
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```shell
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sudo apt-get install mopidy-iris
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```
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After installing it head to `http://your-raspberry:6680` and select Iris as the web interface.
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![iris interface](../img/mopidy-iris-1.jpeg)
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And you have many more compatible clients available (just check the list of extensions), from minimal, to feature-rich
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(such as MusicBox), to a specific client for party mode optimized for multiple users! And, being compatible with MPD,
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all the MPD clients out there should also work out of the box. And the list also includes a *Mopidy Mobile* app and
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several MPD apps for Android and iOS.
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## Hook Mopidy to Platypush
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You can connect Platypush to Mopidy. That provides you with one more UI for interacting with your instance (embedded in
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the Platypush web panel), and it opens a world of possibilities when it comes to automating music interactions.
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- Install Platypush with the HTTP and MPD dependencies:
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```shell
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[sudo] pip install 'platypush[http,mpd]'
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```
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- Enable the MPD/mopidy plugin and backend in your platypush configuration file:
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```yaml
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music.mpd:
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host: localhost
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port: 6600
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backend.music.mopidy:
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host: localhost
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```
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A `backend.music.mpd` is also provided, but if you use Mopidy instead of a bare MPD server then it's advised to use
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`backend.music.mopidy` instead - the former checks for updates by polling the server at regular intervals, while the
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Mopidy-specific backend listens for events continuously over the provided websocket interface.
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- Restart Platypush and head to `http://your-raspberry:8008`. You should see a new tab for Mopidy — yet another web
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interface to interact with the server.
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![Platypush MPD interface](../img/mpd-1.png)
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Before proceeding on how to automate the interaction with your new music server, let's see how to turn Mopidy into a
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full multi-room music server with Snapcast.
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## Multi-room setup
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The ability to synchronize music across multiple rooms and devices is a great feature of a modern smart home. However,
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most of the commercial solutions available today (like Sonos or Bose) are expensive and require in most of the cases to
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replace your speakers with theirs. Luckily it’s relatively easy to set up a multi-room experience with multiple
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RaspberryPis, without having to change your speakers. Let’s see how.
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- Install Snapcast by following the instructions on their [Github page](https://github.com/badaix/snapcast)
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- Create an `/etc/default/snapserver` file on the machine(s) where you’re running your Mopidy instance(s) with the
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following content:
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```yaml
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USER_OPTS="--user snapserver:snapserver --stream=pipe:///tmp/snapfifo?name=mopidy&codec=pcm --codec=pcm"
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SNAPSERVER_OPTS=""
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```
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In the example above we’ll use a PCM lossless codec for streaming the music, and we’ll be using `/tmp/snapfifo` as a
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file queue where Mopidy will push its audio stream.
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- Start snapserver on your Mopidy machine(s) by simply running the executable, and optionally add it to your startup
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configuration.
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- Configure the [audio] section of your mopidy.conf file to stream to the Snapcast FIFO (note: with this configuration
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Mopidy will only stream to the new file and not to your speakers, you'll need to run `snapclient` to play the audio):
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```yaml
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[audio]
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mixer = software
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mixer_volume = 100
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output = audioconvert ! audio/x-raw,rate=48000,channels=2,format=S16LE ! wavenc ! filesink location=/tmp/snapfifo
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```
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The `audio.output` setting of Mopidy is actually a very flexible way of building GStreamer pipelines to redirect and
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transform the audio however you like. In this example I'm transforming the audio to stereo WAV at 48 kHz, which may be
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perfect if you're seeking for a true loseless audio experience, but may cause some glitches if your network isn't very
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stable (we're basically passing uncompressed audio around). It's possible to encode and compress the stream by applying
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e.g. an MP3 or OGG encoder to the pipeline, but this causes the GStreamer pipeline to become very unstable for some
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reason (the bug has been opened for a couple of years and Mopidy developers are still scratching their head on why it
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happens), so the loseless stream option may be the only one that works for now.
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- Create an `/etc/default/snapclient` file on all the machines that will be connecting to your Snapserver, included the
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Mopidy machine itself if you want to directly play music from too (opposed to using it just as a music backend):
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```yaml
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START_SNAPCLIENT=true
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USER_OPTS="--user snapclient:audio"
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```
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- Start `snapclient` on the machines that will be connecting to your Mopidy instance. The command will
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be `snapclient -h localhost` on the machine that runs mopidy itself and `snapclient -h remote-host-ip-or-name` on the
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other machines. You can run as many `snapclient` instances on a host as the servers you want to connect it to.
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- Enable the Snapcast backend and plugin in the Platypush configuration of each of the machines that will be running the
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client or the server:
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```yaml
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backend.music.snapcast:
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hosts:
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- server1
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- server2
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- server3
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music.snapcast:
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host: default-server-ip-or-name
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```
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- Restart Platypush and head to the web panel on port 8008. You should see a new tab for Snapcast, identified by the
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speaker icon. From here you can control which stream will be playing on which host, you can create streaming groups,
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change the volume etc.
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![Platypush Snapcast interface](../img/snapcast-1.png)
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- You can also install an [Android app](https://play.google.com/store/apps/details?id=de.badaix.snapcast) to control
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your multi-room setup, even though the app allows you to control one server at the time. The app however will allow
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you to play audio streams also on your smartphone.
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![Snapcast app interface](../img/snapcast-2.jpeg)
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If you use Iris as a web interface to Mopidy you can now head to settings and enable the Snapcast plugin. A speaker icon
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will appear in the bottom bar, and you’ll be able to control your music setup from there as well.
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Time to enjoy your low-cost but powerful multi-room music setup!
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## Build your remote to control the music
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All of us have some unused infrared remote collecting dust somewhere in the living room. In this section I’ll show how
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to turn it into a universal remote for controlling your music (and not only) with some Platypush automation. You’ll need
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the following:
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- An infrared receiver — they’re usually very cheap. Any of them will do, even though I personally
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used [this model](https://www.banggood.in/Universal-IR-Infrared-Receiver-Head-With-Iron-Shell-TL1838-VS1838B-1838-38Khz-p-1204379.html?p=1L111111347088201706).
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- An Arduino or Arduino-compatible device (or an ESP8266, or a RaspberryPi Pico, or any other microcontroller, although
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the code may be different). Most of the infrared sensors around communicate over an analog interface, but
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the RaspberryPi doesn’t come with an ADC converter. The solution is to plug an Arduino over USB and let it monitor for
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changes on the detected infrared signal.
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- A breadboard.
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Once you’ve got all the hardware you can set up your receiver:
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- Plug the infrared receiver to GND and Vcc, and the data PIN to e.g. the Arduino PIN 2, as shown in the figure below:
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![Arduino IR sensor connection](../img/arduino-1.gif)
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- Download and install the Arduino [IRremote library](https://github.com/z3t0/Arduino-IRremote).
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- Prepare a sketch that reads the data from the infrared receiver PIN and writes it over serial interface as a JSON:
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```c
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#include <IRremote.h>
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// When a signal with all bits set to 1 is received it
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// usually means that the previous pressed key is still
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// being pressed, until a signal with all bits set to
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// zero is received.
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#define IR_REPEAT 0xFFFFFFFF
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const int RECV_PIN = 2;
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IRrecv irrecv(RECV_PIN);
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decode_results results;
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unsigned int latest_value = 0;
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void setup(){
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Serial.begin(9600);
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irrecv.enableIRIn();
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irrecv.blink13(true);
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}
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void send_value(unsigned int value) {
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Serial.print("{\"ir\":");
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Serial.print(value, HEX);
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Serial.println("}");
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}
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void loop(){
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if (irrecv.decode(&results)){
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if (results.value == IR_REPEAT && latest_value != 0) {
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send_value(latest_value);
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} else if (results.value && results.value != latest_value) {
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send_value(results.value);
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}
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latest_value = results.value;
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irrecv.resume();
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}
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}
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```
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- Compile the sketch and upload it to the Arduino.
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- Open the Arduino serial monitor and verify that you see the JSON string when you press a key on the remote.
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- Enable the serial plugin and backend in your platypush configuration:
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```yaml
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serial:
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device: /dev/ttyUSB0
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backend.sensor.serial:
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enabled: True
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```
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- Restart platypush, check the output and press a key on your remote. You should see an event in the logs that looks
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like this:
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```
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INFO|platypush|Received event: {"type": "event", "target": "hostname", "origin": "hostname", "args": {"type": "platypush.message.event.sensor.SensorDataChangeEvent", "data": {"ir": "4b34d827"}}}
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```
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- Take note of the hexadecimal code reported on the event, that’s the decoded data associated to that specific remote
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button. Then add an event hook to deal with the actions to be run when a certain button is pressed:
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```python
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from platypush.config import Config
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from platypush.event.hook import hook
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from platypush.utils import run
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from platypush.message.event.sensor import SensorDataChangeEvent
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@hook(SensorDataChangeEvent)
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def on_remote_key_press(event, **context):
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ir_code = event.data.get('ir')
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if not ir_code:
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return
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# Playback control logic
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if ir_code == 'code1':
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run('music.mpd.play')
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elif ir_code == 'code2':
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run('music.mpd.pause')
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elif ir_code == 'code3':
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run('music.mpd.stop')
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elif ir_code == 'code5':
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run('music.mpd.previous')
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elif ir_code == 'code6':
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run('music.mpd.next')
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# ...
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# Multi-room setup logic
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elif ir_code == 'code7':
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# Un-mute the stream to another host
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run('music.snapcast.mute', host=Config.get('device_id'), client='some-client',
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mute=False)
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elif ir_code == 'code8':
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# Mute the stream to another host
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run('music.snapcast.mute', host=Config.get('device_id'), client='some-client',
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mute=True)
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```
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Congratulations, you’ve just built your own customizable and universal music remote!
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## Voice assistant integration
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A smart music setup isn’t really complete without a voice assistant integration. I’ve covered
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[in a previous article](https://blog.platypush.tech/article/Build-your-customizable-voice-assistant-with-Platypush) how
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to set up platypush to turn your device into a full-featured Google Assistant. If you’ve managed to get your
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assistant up and running, you can add some rules to control your music, play specific content, or synchronize your audio
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stream to another room. Let’s see a couple of examples:
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```python
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from platypush.config import Config
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from platypush.event.hook import hook
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from platypush.utils import run
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from platypush.message.event.assistant import SpeechRecognizedEvent
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@hook(SpeechRecognizedEvent, phrase='play (the)? music')
|
||
def on_music_play(*args, **context):
|
||
run('music.mpd.play')
|
||
|
||
@hook(SpeechRecognizedEvent, phrase='stop (the)? music')
|
||
def on_music_pause(*args, **context):
|
||
run('music.mpd.stop')
|
||
|
||
@hook(SpeechRecognizedEvent, phrase='play (the)? radio')
|
||
def on_play_radio(*args, **context):
|
||
run('music.mpd.play', resource='tunein:station:s13606')
|
||
|
||
@hook(SpeechRecognizedEvent, phrase='play playlist ${name}')
|
||
def on_play_playlist(event, name=None, **context):
|
||
run('music.mpd.load', resource=name)
|
||
|
||
@hook(SpeechRecognizedEvent, phrase='play ${title} by ${artist}')
|
||
def search_and_play_song(event, title=None, artist=None, **context):
|
||
results = run('music.mpd.search', artist=artist, title=title)
|
||
if results > 0:
|
||
run('music.mpd.play', resource=results[0]['file'])
|
||
|
||
@hook(SpeechRecognizedEvent, phrase='play (the)? music to (the)? bedroom')
|
||
def sync_music_to_bedroom(event, **context):
|
||
run('music.snapcast.mute', host=Config.get('device_id'), client='bedroom', mute=False)
|
||
run('music.snapcast.volume', host=Config.get('device_id'), client='bedroom', volume=90)
|
||
```
|
||
|
||
## Conclusions
|
||
|
||
The current situation when it comes to music streaming and multi-room setup in a home automation environment is still
|
||
extremely fragmented. Each commercial solution out there seems more interested in building its own walled garden, and a
|
||
proper multi-room setup usually comes with high costs and in most of the cases it won’t be compatible with your existing
|
||
speakers. With the ingredients provided in this article you should be able to walk around most of these limitations and:
|
||
|
||
- Set up your multi-service music player controllable by any interface you like
|
||
|
||
- Set up your multi-room configuration that makes it possible to add a new room by simply adding one more RaspberryPi
|
||
|
||
- Use any existing infrared remote to control the music
|
||
|
||
- Integrate custom music actions into a voice assistant
|
||
|
||
With these foundations in place the only limit to what you can do with your new music set up comes from your own
|
||
imagination!
|